Learning: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
No edit summary
No edit summary
(21 intermediate revisions by 12 users not shown)
Line 5: Line 5:
  | E_effect = increases a hero's earned experience by 15%. }}
  | E_effect = increases a hero's earned experience by 15%. }}


Increases the [[experience]] the hero gains.
'''Learning''' is a [[secondary skill]], which increases the amount of [[experience]] a hero gains from different events. The bonus may be 5%, 10% or 15% depending on the level of the skill. For example, if a hero without Learning secondary skill receives 1000 experience points from a [[treasure chest]], a hero with basic Learning would gain 1050 points, advanced Learning 1100 points and expert Learning 1150 points.


'''Recommended for:''' Almost nobody.  Sure, by the time you are level 22, you'll be about 3 levels ahead of a comparable hero, but those 3 levels will have been spent bringing Learning up to Expert!  Lots of Trees of Knowledge on the map make it even less worthwhile.
As can be seen from the [[experience|experience table]], assuming Expert Learning very early on, after level 10 the hero will be ~0.75 levels higher than other heroes without this secondary skill. Before level 10, the advantage is less.
 
'''Heroes with Learning as a starting skill:'''
 
* {{H2|Calid|Heretic}} (Basic)
* {{H2|Darkstorn|Warlock}} (Basic)
* {{H2|Kalt|Planeswalker}} (Basic)
* {{H2|Loynis|Cleric}} (Basic)
* {{H2|Merist|Witch}} (Basic)
* {{H2|Moandor|Death Knight}} (Basic)
* {{H2|Xsi|Necromancer}} (Basic)
* {{H2|Kinkeria|Witch}} (Basic) {{withhota}}
 
'''Heroes with Learning specialty:'''
* {{H2|Kinkeria|Witch}} {{withhota}}
 
{{ZET SEC SKILL CHANCE TABLE| 4| 4| 4| 4|10 (highest)| 4| 4| 4| 4| 4| 4| 4| 4| 4| 4| 4| 8| 4| 2 (lowest){{-wh}}| 4}}
|}
 
{{secondary skill 'see also'}}


[[Category: Secondary skills]]
[[Category: Secondary skills]]

Revision as of 15:38, 27 June 2020

Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Learning
Basic Learning: increases a hero's earned experience by 5%.
Advanced Learning: increases a hero's earned experience by 10%.
Expert Learning: increases a hero's earned experience by 15%.

Learning is a secondary skill, which increases the amount of experience a hero gains from different events. The bonus may be 5%, 10% or 15% depending on the level of the skill. For example, if a hero without Learning secondary skill receives 1000 experience points from a treasure chest, a hero with basic Learning would gain 1050 points, advanced Learning 1100 points and expert Learning 1150 points.

As can be seen from the experience table, assuming Expert Learning very early on, after level 10 the hero will be ~0.75 levels higher than other heroes without this secondary skill. Before level 10, the advantage is less.

Heroes with Learning as a starting skill:

Heroes with Learning specialty:

Town Class Chance to learn
Castle  Knight   4
Castle  Cleric   4
Rampart  Ranger   4
Rampart  Druid   4
Tower  Alchemist  10 (highest)
Tower  Wizard   4
Inferno  Demoniac   4
Inferno  Heretic   4
Necropolis  Death Knight   4
Necropolis  Necromancer   4
Dungeon  Overlord   4
Dungeon  Warlock   4
Stronghold  Barbarian   4
Stronghold  Battle Mage   4
Fortress  Beastmaster   4
Fortress  Witch   4
Conflux  Planeswalker   8
Conflux  Elementalist   4
Cove  Captain   2 (lowest) Horn of the Abyss
Cove  Navigator   4
Factory  Mercenary  {{{21}}}
Factory  Artificer  {{{22}}}


|}

See also: