Logistics: Difference between revisions

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  | E_effect = increases your hero's movement points over land by 30%.
  | E_effect = increases your hero's movement points over land by 30%.
}} '''Logistics''' increases the hero's [[movement]] points over land.
}} '''Logistics''' increases the hero's [[movement]] points over land.
In [[Horn of the Abyss]] {{withhota}}, the skill percentages are decreased to 5%, 10%, and 20%.


'''Heroes with Logistics as a starting skill:'''
'''Heroes with Logistics as a starting skill:'''


* {{Dessa}} (Basic)
* {{H2|Dessa|Battle Mage}} (Basic Logistics)
* {{Gunnar}} (Basic)
* {{H2|Gunnar|Overlord}} (Basic Logistics)
* {{Kyrre}} (Basic)
* {{H2|Kyrre|Ranger}} (Basic Logistics)
* {{Hn|Monere}} the [[Planeswalker]] (Basic)
* {{H2|Monere|Planeswalker}} (Basic Logistics)
* {{Hn|Pyre}} the [[Demoniac]] (Basic)
* {{H2|Pyre|Demoniac}} (Basic Logistics)
* {{H2|Miriam|Captain}} (Basic Logistics) {{withhota}}


'''Heroes with a Logistics specialty:'''
'''Heroes with a Logistics specialty:'''


The following heroes all specialize in Logistics, receiving a 5% bonus per level.
The following heroes all specialize in Logistics ("5% per level bonus to Logistics skill percentage).":
* {{Dessa}}
* {{H2|Dessa|Battle Mage}}
* {{Gunnar}}
* {{H2|Gunnar|Overlord}}
* {{Kyrre}}
* {{H2|Kyrre|Ranger}}
Bonus depends on the secondary skill and is calculated by the formula: [Logistics Bonus] * [Hero level] * 1.05. That is 5% (relative, not absolute) to Logistics for the level, not 5% of the total MP.
 
Example: Hero with 11+ monster speed will have 2000 movement points. With expert logistics, hero will have 2600 movement points. Level 20 Dessa/Kyrre/Gunnar will have 30%+(30%*0,05)*20=60% additional movement points, meaning 3200.


'''Artifacts with similar ablility:'''
'''Artifacts with similar ablility:'''
* {{An|Boots of Speed}} increase the hero's movement on land by +600 points.
* {{An| Boots of Speed}} increase the hero's movement on land by +600 (+400 in [[Horn of the Abyss]] {{withhota}}) points.
* {{An|Equestrian's Gloves}} increase hero's movement on land by +300 points.
* {{An|Equestrian's Gloves}} increase hero's movement on land by +300 (+200 in [[Horn of the Abyss]] {{withhota}}) points.
== Discussion ==
 
Strongly Recommended for all heroes.
{{ZET SEC SKILL CHANCE TABLE| 5| 4| 5| 5| 6| 2 (lowest)|10 (highest)| 3| 5| 4| 8| 2 (lowest)| 7| 9| 8| 3| 8| 2 (lowest)| 6| 3}}
|}


== Related articles ==
{{secondary skill 'see also'|top=* [[Navigation]]
* [[Navigation]]
* [[Pathfinding]]}}
* [[Pathfinding]]


[[Category: Secondary skills]]
[[Category: Secondary skills]]
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Revision as of 09:07, 25 March 2020

Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Logistics
Basic Logistics: increases your hero's movement points over land by 10%.
Advanced Logistics: increases your hero's movement points over land by 20%.
Expert Logistics: increases your hero's movement points over land by 30%.

Logistics increases the hero's movement points over land.

In Horn of the Abyss Horn of the Abyss, the skill percentages are decreased to 5%, 10%, and 20%.

Heroes with Logistics as a starting skill:

Heroes with a Logistics specialty:

The following heroes all specialize in Logistics ("5% per level bonus to Logistics skill percentage).":

Bonus depends on the secondary skill and is calculated by the formula: [Logistics Bonus] * [Hero level] * 1.05. That is 5% (relative, not absolute) to Logistics for the level, not 5% of the total MP.

Example: Hero with 11+ monster speed will have 2000 movement points. With expert logistics, hero will have 2600 movement points. Level 20 Dessa/Kyrre/Gunnar will have 30%+(30%*0,05)*20=60% additional movement points, meaning 3200.

Artifacts with similar ablility:

Town Class Chance to learn
Castle  Knight   5
Castle  Cleric   4
Rampart  Ranger   5
Rampart  Druid   5
Tower  Alchemist   6
Tower  Wizard   2 (lowest)
Inferno  Demoniac  10 (highest)
Inferno  Heretic   3
Necropolis  Death Knight   5
Necropolis  Necromancer   4
Dungeon  Overlord   8
Dungeon  Warlock   2 (lowest)
Stronghold  Barbarian   7
Stronghold  Battle Mage   9
Fortress  Beastmaster   8
Fortress  Witch   3
Conflux  Planeswalker   8
Conflux  Elementalist   2 (lowest)
Cove  Captain   6
Cove  Navigator   3
Factory  Mercenary  {{{21}}}
Factory  Artificer  {{{22}}}


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See also: