Editing Luck

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{| class="wikitable" cellpadding=2 style="text-align: center; margin:0 0 10px 7px; float:right;"
{{About|is about combat modifier. For the [[secondary skill]], see [[Luck (secondary skill)]].}}
! Rating
 
! Chance
{| class=wikitable align=right
! %
! Verbal !! Luck !! Chance
|-
| +3 || 1/8 || 12.5%
|-
| +2 || 1/12 || 8.3%
|-
| +1 || 1/24 || 4.2%
|-
| 0 || 0 || 0%
|-
|-
| -1{{-wh}} || 1/12|| 8.3%
| Positive || +1 || 4.2%
|-
|-
| -2{{-wh}} || 1/6 || 16.7%
| Good || +2 || 8.3%
|-
|-
| -3{{-wh}} || 1/4 || 25.0%
| Excellent || +3 || 12.5%
|}
|}


<gallery mode="packed-hover">
'''Luck''' is a combat variable, that may cause a creature stack to do additional damage. As we can see from the table on the right, there are three levels in luck modifier: positive, good and excellent. Luck can also be neutral, which means that a troop can not have a "lucky strike". Creature stack's luck modifier depends mainly on hero's luck, but for example example presense of [[devil]]s or [[magical terrain]]s can affect the luck. Hero's luck is determined [[artifact]]s, [[Luck (skill)|luck as a secondary skill]], [[adventure map]] locations and [[spell]]s.
File:Luck-3 HotA.gif
File:Luck-2 HotA.gif
File:Luck-1 HotA.gif
File:LuckN.gif
File:Luck.gif
File:Luck+2.gif
File:Luck+3.gif
</gallery>


'''Luck''' is a combat variable, that may cause a creature stack to do additional damage. As can be seen from the table on the right, there are three levels in luck modifier: positive (+1), good (+2) and excellent (+3). Luck can also be neutral (zero), which means that a creature stack cannot get a "lucky strike". Creature stack's luck modifier depends mainly on hero's luck status, but can also be affected by spells ([[Fortune]], [[Misfortune]]) or creature abilities (e.g. [[Devil]]s). Additionally, {{sod}} expansion introduced [[magical terrain]]s that can affect luck modifiers. Hero's luck depends on equipped [[artifact]]s, possible [[Luck (skill)|luck secondary skill]] and/or visited [[Adventure Map]] locations.
There are several references in the game, that the luck does a double damage. However, this is not entirely accurate beacause the damage is not simply multiplied by two. Receiving luck at the beginning of the attack means that the creature does additional base damage on top of the regular damage. The additional "lucky damage" is not affected by the differences in the attack and defense skills, but is affected by other variants such as [[obstacle penalty]].


There are several references in the game, that receiving luck during combat causes double damage. However, this is not entirely accurate because the damage is not simply multiplied by two when lucky strike appears. Receiving luck when attacking means that the creature stack does additional base damage on top of the regular damage. This additional "lucky damage" is then affected by the various factors as explained in [[Damage#Damage calculation of creature stacks|damage formula]]. Thus, the final damage is not actually doubled.


== Luck affecting features ==
'''Factors that affect luck modifier:'''
'''Adventure Map locations:'''
* [[Luck (skill)|Luck secondary skill]]
* [[Faerie Ring]] increases luck +1 until next battle
* [[Artifacts]]:
* [[Fountain of Fortune (adventure map)|Fountain of Fortune]] gives random amount of luck from -1 to +3 until next battle
** [[Clover of Fortune]] +1
* [[Idol of Fortune]] increases luck +1 until next battle on odd days (+1 to morale on even days, and on day seven gives both luck and morale +1)
** [[Cards of Prophecy]] +1
* [[Mermaids]] increases luck +1 until next battle
** [[Hourglass of the Evil Hour]] negates all luck
* [[Rally Flag]] increases luck +1 (and morale +1) until next battle
** [[Ladybird of Luck]] +1
* [[Swan Pond]] increases luck +2 until next battle (also causes hero to lose all remaining movement points for the day)
** [[Still Eye of the Dragon]] +1
* [[Event]]s may increase or decrease luck from -3 to +3.
** [[Pendant of Courage]] +3 Luck and [[Morale]]
* [[Pyramid]] decreases a hero's luck by -2 if visited after the guards have been defeated.
* [[Adventure map]] locations:
* [[Clover field]] increases luck neutrally [[alignment|aligned]] creatures by +2
** [[Faerie Ring]] +1 luck
* [[Cursed Ground]] entirely disables luck effects.
** [[Fountain of Fortune]] -1 to +3 luck
** [[Swan Pond]] +2 luck
* Spells
** [[Fortune]]
** [[Misfortune]]


'''Artifacts:'''
* {{An| Cards of Prophecy}} increases luck +1
* {{An| Clover of Fortune}} increases luck +1
* {{An| Ladybird of Luck}} increases luck +1
* {{An| Still Eye of the Dragon}} increases luck +1 (gives also +1 to [[morale]])
* {{An| Pendant of Courage}} increases luck +3 (gives also +3 to [[morale]])
* {{An| Hourglass of the Evil Hour}} negates all positive luck.


'''Buildings:'''
== Creatures with luck effect ==
* [[Rampart]]'s [[Fountain of Fortune]] increases luck of defending hero by +2 when defending against siege.
{{Creaturetable}}
* [[Rampart]]'s grail building [[Spirit Guardian]] increases owners all heroes' luck by +2.
{{Creaturetablerow|Halfling          |Neutral  | | 4| 2| 1| 3|  4| 4|  40|              |[[Ranged attack|Ranged]], [[Luck]] +1}}
 
{{Creaturetablerow|Devil             |Inferno  |7|19|21|30|40| 160|11| 2700| +1 {{mercury}}|[[Teleport]], No [[retaliation]], [[Luck]] -1, [[Hate]]s [[Angel]]s}}
'''Creatures:'''
{{Creaturetablerow|Arch Devil         |Inferno  |7|26|28|30|40| 200|17| 4500| +2 {{mercury}}|[[Teleport]], No [[retaliation]], [[Luck]] -1, [[Hate]]s [[Angel]]s}}
* {{Cn|Devil}} decreases enemy luck by -1
|}
* {{Cn|Arch Devil}} decreases enemy luck by -1 (-2 with [[HotA]])
[[List of all creatures]]
* {{Cn|Halfling}} always has luck value of at least +1
 
'''Miscellaneous:'''
* [[Luck (secondary skill)|Luck]] secondary skill increases luck by +1, +2 or +3.
 
'''Spells:'''
* {{Sn|Fortune}} increases luck by +1 or +2 (or +3, if the hero has a [[hero specialty|specialty]] in fortune)
* {{Sn|Misfortune}} decreases luck by -1 or -2.
 
== [[Horn of the Abyss]] ==
* Negative luck was introduced. While under effects of negative luck the stack has a chance (-1: 1/12 -2: 1/6, -3: 1/4) to cause half the damage. Hourglass of the Evil Hour neutralizes luck only if it is positive.
* The creatures in battle without a hero can now be subjected to the effect of good and bad luck. Originally luck never worked for creatures with no hero, even if it was positive (or negative) for them.
* {{cn|Arch Devil}} decreases enemy luck by 2 (instead of 1 from the original).
* {{cn|Leprechaun}} doubles friendly unit luck chance.
* {{an|Runes of Imminency}} decrease enemy's luck by 1.
* {{an|Demon's Horseshoe}} decreases enemy's luck by 1.
* {{an|Shaman's Puppet}} decreases enemy's luck by 2.
* [[Mineral Spring]] grants +1 luck until next battle and +600 [[movement points]] until the end of the day.
* [[Fields of Glory]] magical terrain gives all troops -2 luck.


{{luck navigational box}}
== Comments & debate ==
It has been asked in several forums whether the luck can be negative or could and creature recieve "bad luck". The answer is no. Luck can only be neutral (0), positive (+1), good (+2) or excellent (+3). In the first realease of {{homm3}}: {{roe}}, there are few references within the game that the luck could be negative and cause a troop to do halved damage. There is even a sound reserved for the bad luck effect. The best guess is, that the game developers have planned to include bad luck effect but have left it out in the released version. However, in some fan-based modified versions of the game, this feature has been enabled.


[[Category:Combat]]
[[Category:Combat]]
__NOTOC__
__NOTOC__
Please note that all contributions to Heroes 3 wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)