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| {{Air spells}}{{Spell|89|89|94|89|89|89|88|89|89|89|89|89
| | [[Category: Spells]] |
| | custom_text = , alongside [[Visions]], it is the only spell that belongs to all [[schools of magic]]
| | {{spelltable|All|5|Instant|1st}} |
| | school = all schools
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| | exception = all schools
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| | level = 1st
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| | cost = 5/4
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| | duration = instant
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| | b_effect = Causes a bolt of magical energy to strike the selected enemy unit, dealing (10 + (power x 10)) damage to it.
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| | a_effect = Causes a bolt of magical energy to strike the selected enemy unit, dealing ('''20''' + (power x 10)) damage to it.
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| | e_effect = Causes a bolt of magical energy to strike the selected enemy unit, dealing ('''30''' + (power x 10)) damage to it.
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| | appeareverywhere =
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| }} | |
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| Magic Arrow is one of the game's [[direct damage spells]].
| | {{skills|Spell effect|Target enemy units receive 10+ Spell Power * 10 damage|Target enemy units receive 10+ Spell Power * 10 damage|Target enemy units receive 20+ Spell Power*10 damage|Target enemy units receive 30+ Spell Power*10 damage}} |
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| In the [[spell book]], Magic Arrow will belong to the school with the highest secondary magic skill (e.g. [[Earth Magic]]). If a unit has resistance or vulnerability to a certain school, they will transfer to Magic Arrow as well, regardless of the skills of the casting hero.
| | Magic Arrow belongs to all schools of magic. The school with the highest level will be used for calculations. If a unit has resistance or vulnerability to a certain school, they will transfer to Magic Arrow as well, regardless of the skills of the casting hero. |
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| '''NOTE:''' The damage of {{Sn|Magic Arrow}} increases when the casting hero has any of the orbs (e.g. {{An|Orb of Silt}}). The effect of multiple orbs do not stack.
| | ===Units Immune to Magic Arrow=== |
| | *[[Efreet]]i/[[Efreet Sultan]]s |
| | *[[Fire Elemental|Fire]]/[[Energy Elemental]]s |
| | *[[Firebird]]s/[[Phoenix]]es |
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| '''Heroes starting with Magic Arrow:'''
| | === Heroes that specializes in Magic Arrow=== |
| * {{Hn|Charna|Death Knight}}
| | *[[Ciele]] The [[Elementalist]] |
| * {{Hn|Ciele|Elementalist}}
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| * {{Hn|Clavius|Death Knight}}
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| * {{Hn|Iona|Alchemist}}
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| * {{Hn|Isra|Death Knight}}
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| * {{Hn|Malcom|Druid}}
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| * {{Hn|Mutare|Overlord}} {{withmaped}}
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| * {{Hn|Mutare Drake|Overlord}} {{withmaped}}
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| * {{Hn|Rissa|Alchemist}}
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| * {{Hn|Rosic|Witch}}
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| * {{Hn|Tamika|Death Knight}}
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| * {{Hn|Thane|Alchemist}}
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| * {{Hn|Torosar|Alchemist}}
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| * {{Hn|Vey|Battle Mage}}
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| * {{Hn|Bertram|Artificer}} {{-wh}}
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| '''Heroes specialising in Magic Arrow:'''
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| * {{Hn|Ciele|Elementalist}} | |
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| '''Creatures immune to Magic Arrow:'''
| | ===Comments=== |
| {{immune|spell123=1|spell12345=1|spell1234=1|fire=1}}
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| '''Creatures capable of casting Magic Arrow:'''
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| * {{Cn|Faerie Dragon}}s
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| {{user commentary|
| | Magic Arrow can be a quite useful spell in the early part of the game, and later on for killing of small stacks or [[Clone]]s. |
| Magic Arrow can be a quite useful spell in the early part of the game, and later on for killing off small stacks or [[Clone]]s. | | __NOTOC__ |
| }}{{end of user commentary}}
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| [[Category: Spells]]
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