Magic Arrow: Difference between revisions

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{{Air spells}}{{Spell|89|89|94|89|89|89|88|89|89|89
{{Air spells}}{{Spell|89|89|94|89|89|89|88|89|89|89|89
  | custom_text = , and alongside with the [[visions]], are the only spells that belong to all [[School of magic|schools of magic]]
  | custom_text = , alongside with the [[Visions]], are the only spells that belong to all [[School of magic (conceptual)|schools of magic]]
  | school      = all schools
  | school      = all schools
  | exception  = all schools
  | exception  = all schools
  | level      = 1st
  | level      = 1st
  | cost        = 5
  | cost        = 5/4
  | duration    = instant
  | duration    = instant
  | b_effect    = Target, enemy troop receives (10 + (power x 10)) damage.
  | b_effect    = Target, enemy troop receives (10 + (power x 10)) damage.
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  | appeareverywhere =
  | appeareverywhere =
}}
}}
Magic arrow is one of the game's [[direct damage spells]]


In [[spell book ]], the magic arrow will belong to the school with the highest secondary magic skill (e.g. [[earth magic]]). If a unit has resistance or vulnerability to a certain school, they will transfer to Magic Arrow as well, regardless of the skills of the casting hero.
In [[spell book ]], the magic arrow will belong to the school with the highest secondary magic skill (e.g. [[earth magic]]). If a unit has resistance or vulnerability to a certain school, they will transfer to Magic Arrow as well, regardless of the skills of the casting hero.
'''Creatures Immune to Magic Arrow:'''
*{{Cn|Efreet}}i/{{Cn|Efreet Sultan}}s
*{{Cn|Fire Elemental}}s/{{Cn|Energy Elemental}}s
*{{Cn|Magic Elemental}}s
*{{Cn|Firebird}}s/{{Cn|Phoenix}}es
*{{Cn|Green Dragon}}s/{{Cn|Gold Dragon}}s
*{{Cn|Red Dragon}}s/{{Cn|Black Dragon}}s
*{{Cn|Azure Dragon}}s


'''Heroes starting with Magic Arrow:'''
'''Heroes starting with Magic Arrow:'''
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* {{Hn|Isra|Death Knight}}
* {{Hn|Isra|Death Knight}}
* {{Hn|Malcom|Druid}}
* {{Hn|Malcom|Druid}}
* {{Hn|Mutare|Overlord}}
* {{Hn|Mutare Drake|Overlord}}
* {{Hn|Rissa|Alchemist}}
* {{Hn|Rissa|Alchemist}}
* {{Hn|Rosic|Witch}}
* {{Hn|Rosic|Witch}}
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* {{Hn|Ciele|Elementalist}}
* {{Hn|Ciele|Elementalist}}


===Comments===
'''Creatures Immune to Magic Arrow:'''
 
* {{Cn|Green Dragon|noname=}}{{Cn|Gold Dragon|name=Green and Gold Dragons}}
Magic Arrow can be a quite useful spell in the early part of the game, and later on for killing off small stacks or [[Clone]]s.
* {{Cn|Efreet|noname=}}{{Cn|Efreet Sultan|name=Efreet and Efreet Sultan}}
* {{Cn|Red Dragon|noname=}}{{Cn|Black Dragon|name=Red and Black Dragons}}
* {{Cn|Fire Elemental|noname=}}{{Cn|Energy Elemental|name=Fire and Energy Elementals}}
* {{Cn|Magic Elemental}}
* {{Cn|Firebird}} <sup>*''(not in {{hota}}){{-wh}}''</sup> and {{Cn|Phoenix}}
* {{Cn|Azure Dragon}}


[[Category: Spells]]
[[Category: Spells]]

Revision as of 14:53, 20 September 2020

School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt
School of Earth Magic
School of Fire Magic
School of Water Magic
Magic Arrow
School:  all schools
Level:  1st
Cost:  5/4
Duration:  instant
 Basic effect
Target, enemy troop receives (10 + (power x 10)) damage.
 Advanced effect
Target, enemy troop receives (20 + (power x 10)) damage.
 Expert effect
Target, enemy troop receives (30 + (power x 10)) damage.
 Probability of occurrence (%):
Castle   89
Rampart   89
Tower   94 (89*)
Inferno   89
Necropolis   89
Dungeon   88
Stronghold   89
Fortress   89
Conflux   89
Cove Horn of the Abyss   89
Factory Horn of the Abyss   
* Without Library

Magic Arrow is a 1st level spell, alongside with the Visions, are the only spells that belong to all schools of magic.

Magic arrow is one of the game's direct damage spells

In spell book , the magic arrow will belong to the school with the highest secondary magic skill (e.g. earth magic). If a unit has resistance or vulnerability to a certain school, they will transfer to Magic Arrow as well, regardless of the skills of the casting hero.

Heroes starting with Magic Arrow:

Heroes that specializes in Magic Arrow:

Creatures Immune to Magic Arrow: