Magic Mirror

From Heroes 3 wiki
Revision as of 02:19, 29 March 2018 by SpuddPDX (talk | contribs)
Jump to navigation Jump to search
School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt
School of Earth Magic
School of Fire Magic
School of Water Magic
Magic Mirror
School:  Air Magic
Level:  5th
Cost:  25
Duration:  1 rnd/sp
 Basic effect
Enemy spells cast on targeted, allied troop has a 20% chance of being redirected to a random enemy troop.
 Advanced effect
Enemy spells cast on targeted, allied troop has a 30% chance of being redirected to a random enemy troop.
 Expert effect
Enemy spells cast on targeted, allied troop has a 40% chance of being redirected to a random enemy troop.
 Probability of occurrence (%):
Castle   0
Rampart   16
Tower   28 (14*)
Inferno   0
Necropolis   0
Dungeon   12
Stronghold   0
Fortress   0
Conflux   13
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Magic Mirror is a 5th level spell in the School of Air Magic. It causes enemy spells cast on target allied troop to have a chance to be redirected to a random enemy troop.

In Shadow of Death expansion, Faerie Dragons have Magic Mirror affecting on them as special ability.


Discussion

Despite being flashy and a 5th level spell, Magic Mirror serves very little function in the game. Faerie Dragons are well-protected by its effects, but by the time you have a hero with the mana and a Mage guild upgraded to the highest level, there are likely at least a few spells in your spellbook you'll more want to cast in combat. Arguably this spell would not have been overpowered even if it could be mass cast like slow, prayer, or curse. And because only one troop stack can be targeted for protection, it will almost never be the ideal choice to cast in combat.