Magic channel: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
(some design)
m (He meant to write of not if.)
Line 4: Line 4:
|}
|}


'''Magic channel''' is [[special ability]] if [[Imp and familiar|familiars]]. It causes 20% of the [[mana cost]] of the [[spell]]s cast by enemy hero to be channelled directly into hero's [[spell point]]s. This happens when the enemy hero casts a spell and at least one stack of familiars are alive. However, the effect is not cumulative, meaning that hero will gain spell points this way only once no matter the number of stacks of familiars.
'''Magic channel''' is [[special ability]] of [[Imp and familiar|familiars]]. It causes 20% of the [[mana cost]] of the [[spell]]s cast by enemy hero to be channelled directly into hero's [[spell point]]s. This happens when the enemy hero casts a spell and at least one stack of familiars are alive. However, the effect is not cumulative, meaning that hero will gain spell points this way only once no matter the number of stacks of familiars.


==Creatures==
==Creatures==

Revision as of 13:17, 23 March 2014

Effect 20% sp / enemy spell cast

Magic channel is special ability of familiars. It causes 20% of the mana cost of the spells cast by enemy hero to be channelled directly into hero's spell points. This happens when the enemy hero casts a spell and at least one stack of familiars are alive. However, the effect is not cumulative, meaning that hero will gain spell points this way only once no matter the number of stacks of familiars.

Creatures

Familiar Familiar