Magic resistance: Difference between revisions

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'''Magic resistance''' refers to [[creatures]]' ability to resist hostile spell effects. From [[Rampart]] creatures, [[Dwarf and Battle Dwarf|dwarves]] have natural magic resistance, whereas [[Unicorn and War Unicorn|unicorns]] do not have a magic resistance themselves, but they project an aura of magic resistance that they project to adjacent hexes. Addionally, [[crystal dragon]]s in {{sod}} expansion have magic resistance.
{{About|This article refers to the special ability of creatures. For the secondary skill, see [[Resistance]].}}  


Magic resistance of creatures can be increased with [[Garniture of Interference]], [[Surcoat of Counterpoise]] or [[Boots of Polarity]] [[artifact]]s. Contrary to artifacts like [[Bow of Elven Cherrywood]], the hero wearing artifacts that increase magic resistance, may not have [[Resistance]] [[secondary skill]] in order of them to work. Although, with Resistance skill a hero further enhance the magic resistance of his troops.
'''Magic resistance''' is a [[special ability]] of certain creatures, which grants them a chance to resist hostile spell effects. Magic resistance does not mean that the creature is [[spell immunity|immune]] to spells, and unlike with spell immunity, they can be target of any spell.  


== Creatures with natural magic resistance abilities ==
Magic resistance of creatures can be increased with [[Garniture of Interference]], [[Surcoat of Counterpoise]] or [[Boots of Polarity]] [[artifact]]s. Contrary to artifacts like [[Bow of Elven Cherrywood]], the hero wearing artifacts that increase magic resistance, doesn't need to have [[Resistance]] [[secondary skill]] in order of them to work. Although, with Resistance skill a hero further enhance the magic resistance of his troops.
{{Creature table}}
 
{{Creature table row|Dwarf         |Rampart|2| 6| 7| 2| 4| 20| 3|  120||[[Magic resistance]] +20%}}
'''Creatures with magic resistance special ability:'''
{{Creature table row|Battle Dwarf |Rampart|2| 7| 7| 2| 4| 20| 5|  150||[[Magic resistance]] +40%}}
* {{Cn|Dwarf}}
{{Creature table row|Unicorn       |Rampart|6|15|14|18|22| 90| 7|  850||[[Blind]], Projects an aura of [[magic resistance]] +20%}}
* {{Cn|Battle Dwarf}}
{{Creature table row|War Unicorn   |Rampart|6|15|14|18|22|110| 9|  950||[[Blind]], Projects an aura of [[magic resistance]] +20%}}
* {{Cn|Unicorn}}*
{{Creature table row|Crystal Dragon|Neutral| |40|40|60|75|800|16|20000|10 {{C}}|[[Dragon]], [[Crystal generation]], [[magic resistance]] +20%, [[Unliving]]}}
* {{Cn|War Unicorn}}*
|}
* {{Cn|Crystal Dragon}}
''<nowiki>*</nowiki> Unicorns and War Unicorns do not technically have magic resistance themselves, but they project an aura of magic resistance to adjacent hexes.''
 
== See also ==
* [[Spell damage reduction]]


[[Category: Creature specialties]]
[[Category: Creature specialties]]
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Latest revision as of 22:44, 7 December 2023

This article refers to the special ability of creatures. For the secondary skill, see Resistance.

Magic resistance is a special ability of certain creatures, which grants them a chance to resist hostile spell effects. Magic resistance does not mean that the creature is immune to spells, and unlike with spell immunity, they can be target of any spell.

Magic resistance of creatures can be increased with Garniture of Interference, Surcoat of Counterpoise or Boots of Polarity artifacts. Contrary to artifacts like Bow of Elven Cherrywood, the hero wearing artifacts that increase magic resistance, doesn't need to have Resistance secondary skill in order of them to work. Although, with Resistance skill a hero further enhance the magic resistance of his troops.

Creatures with magic resistance special ability:

* Unicorns and War Unicorns do not technically have magic resistance themselves, but they project an aura of magic resistance to adjacent hexes.

See also[edit]