Malcom: Difference between revisions

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  | town      = Rampart
  | town      = Rampart
  | class      = Druid
  | class      = Druid
  | gender    = male
  | gender    = Male
  | race      = dwarf
  | race      = Dwarf
| biography  = Malcom is one of the few Dwarves to show a natural aptitude for magic.  Often he can learn new spells merely by watching someone else cast them just once.  He was quickly pressed into service defending [[AvLee]] from the Devils of [[Eeofol]].
  | specialty  = Eagle Eye
  | specialty  = Eagle Eye
  | s_text    = Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.
  | s_text    = Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.
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== Biography ==
== Biography ==
Malcom is one of the few Dwarves to show a natural aptitude for magic.  Often he can learn new spells merely by watching someone else cast them just once.  He was quickly pressed into service defending [[AvLee]] from the Devils of [[Eeofol]].


== Discussion ==
== Discussion ==

Revision as of 12:18, 9 February 2017

Rampart
Rangers
Clancy Clancy
Ivor Ivor
Jenova Jenova
Kyrre Kyrre
Mephala Mephala
Ryland Ryland
Thorgrim Thorgrim
Ufretin Ufretin
Gelu Gelu Armageddon's BladeShadow of DeathMap Editor
Giselle Giselle Horn of the Abyss
Druids
Aeris Aeris
Alagar Alagar
Coronius Coronius
Elleshar Elleshar
Gem Gem
Malcom Malcom
Melodia Melodia
Uland Uland
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Malcom the Druid
Basic information:
Malcom Class: Druid
Gender: Male
Race: Dwarf
Malcom is one of the few Dwarves to show a natural aptitude for magic. Often he can learn new spells merely by watching someone else cast them just once. He was quickly pressed into service defending AvLee from the Devils of Eeofol.
Specialty: Eagle Eye
Specialty Eagle Eye Receives a 5% per level bonus to Eagle Eye skill percentage.
Starting primary skills:
Attack 0 Defense 2 Spell Power 1 Knowledge 2
Starting secondary skills:
Basic Wisdom  Basic Wisdom
Basic Eagle Eye  Basic Eagle Eye
Starting troops:
Centaur Centaur 12–24 Always
Dwarf Dwarf 3–5 88%
Wood Elf Wood Elf 3–6 25%
Starting troops Horn of the Abyss:
Centaur Centaur 12–24 Always
Dwarf Dwarf 3–5 Always
Wood Elf Wood Elf 3–6 Always
Starting spell:
Magic Arrow Magic Arrow
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
Starting movement points:

Malcom the Druid is a Rampart hero. Malcom starts with a spell book and the spell Magic Arrow. He starts with a spell book and knows the spell Magic Arrow.

Biography

Discussion

Because of his Eagle Eye specialty and starting skill, Malcom is one of the least useful heroes in the game. This is due the fact that the Eagle Eye secondary skill is practically useless.