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Increases the hero's [[Movement]] over [[Water]] in boats, before [[Lighthouse]]s bonuses. Since the amount of movement points on water is fixed and does not depend on a creatures' speed, the effect of [[Navigation]] skill is also fixed: basic 1500 mp turn to 2250 mp (basic Navigation), 3000 mp (advanced), and 3750 mp (expert level).
Increases the hero's [[Movement]] over [[Water]] in boats, before [[Lighthouse]]s bonuses. [[Battle Mage]]s cannot learn Navigation.


'''Classes unable to learn {{PAGENAME}} skill:'''
'''Heroes with Navigation as a starting skill:'''


''(They can only acquire the skill from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s, [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es).''
* [[File:Battle Mage portrait.gif]] [[Battle Mage]]s
'''Heroes with {{PAGENAME}} as a specialty and a starting skill:'''
* {{H2|Sylvia|Knight}} (Basic)
* {{H2|Sylvia|Knight}} (Basic)
* {{H2|Voy|Witch}} (Basic)
* {{H2|Voy|Witch}} (Basic)
* {{H2|Elmore|Captain}} (Advanced) {{withhota}}
* {{H2|Elmore|Captain}} (Advanced) {{withhota}}
Specialization gives 75 extra movement points at sea per level.
 
'''Heroes with a specialty in Navigation:'''
 
Specialization increases the hero's movement points at sea by 5% for each level of the hero. 5% is taken from the base amount of the hero's movement at sea (1500) and does not depend on hero's skill in Navigation. The formula for calculating the hero's maximum movement points at sea: 1500 + 75 * N, where N - level of the speciaslist.
* {{H2|Sylvia|Knight}}
* {{H2|Voy|Witch}}
* {{H2|Elmore|Captain}} {{withhota}}


'''Artifacts with similar ability'''
'''Artifacts with similar ability'''
* {{An|Necklace of Ocean Guidance}}: +1000 movement points at sea.
* {{An|Necklace of Ocean Guidance}} - grants additional movement points at sea.
* {{An|Sea Captain's Hat}}: +500 movement points at sea, some extra effects.
* {{An|Sea Captain's Hat}} - grants additional movement points at sea, protects from [[whirlpool]]s and grants the spells [[Summon Boat]] and [[Scuttle Boat]].
* {{An|Admiral's Hat}}: +1500 movement points at sea, grants some extra effects.
* {{An|Admiral's Hat}} - a [[combination artifact]] (which was introduced in {{sod}}). It is assembled from Necklace of Ocean Guidance and Sea Captain's Hat.  It removes the penalty for boarding/disembarking from a boat.


=={{hota}}==
== Importance ==
In [[Horn of the Abyss]], Navigation is banned by default on all random maps without water; [[Sylvia]] is replaced by [[Beatrice]], [[Voy]] by [[Kinkeria]], and [[Elmore]] by [[Derek]].
{{fanopinion}}
 
The relevance of Navigation directly depends on the percentage of water area on the map. If sea voyages are its important part, then Navigation will help a lot. If the map is terrestrial, then this secondary skill is useless.


== Chance to get ==
== Chance to get ==
{{Secondary skill chance explanation}}
{{Secondary skill chance explanation}}
{{ZET SEC SKILL CHANCE TABLE| 8 (highest)| 5| 3| 2| 3| 1| 4| 2| 8 (highest)| 5| 4| 4| 2| 0 (impossible)| 8 (highest)| 6| 5| 4| 6| 6| 4| 4}}
{{ZET SEC SKILL CHANCE TABLE| 8 (highest)| 5| 3| 2| 3| 1| 4| 2| 8 (highest)| 5| 4| 4| 2| 0 (impossible)| 8 (highest)| 6| 5| 4| 6| 6}}
 
|}
{{fanopinion|
The relevance of Navigation directly depends on the percentage of water area on the map. If sea voyages are its important part, then Navigation will help a lot. If the map is terrestrial, then this secondary skill is useless.
 
=== Things that ruin Navigation: ===
* [[Water Walk]]
* [[Dimension Door]]
* [[Fly]]
* [[Boots of Levitation]]
* [[Angel Wings]]
}}<!-- end of fan opinion -->


{{secondary skill 'see also'|top=*[[Lighthouse]]
{{secondary skill 'see also'|top=*[[Lighthouse]]
*[[Favorable Winds]]}}
*[[Favorable Winds]]}}
{{Movement navigational box}}


[[Category: Secondary skills]]
[[Category: Secondary skills]]


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