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{{Secondary skills}}
Increases the hero's [[Movement]] over [[Water]] in boats, before [[Lighthouse]]s bonuses.
{{Secondary skill
| B_effect = increases your hero's movement points at sea by 50%.
| A_effect = doubles your hero's movement points at sea.
| E_effect = increases your hero's movement points at sea by 150%.
}}


Increases the hero's [[Movement]] over [[Water]] in boats, before [[Lighthouse]]s bonuses. Since the amount of movement points on water is fixed and does not depend on a creatures' speed, the effect of [[Navigation]] skill is also fixed: basic 1500 mp turn to 2250 mp (basic Navigation), 3000 mp (advanced), and 3750 mp (expert level).
'''Recommended for:''' A Hero on a map with lots of water.


'''Classes unable to learn {{PAGENAME}} skill:'''


''(They can only acquire the skill from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s, [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es).''
{{skills|movement|100%|150%|200%|250%}}
* [[File:Battle Mage portrait.gif]] [[Battle Mage]]s


'''Heroes with {{PAGENAME}} as a specialty and a starting skill:'''
==Heroes with a specialty in this skill==
* {{H2|Sylvia|Knight}} (Basic)
*[[Sylvia]] the [[Knight]]
* {{H2|Voy|Witch}} (Basic)
*[[Voy]] the [[Witch]]
* {{H2|Elmore|Captain}} (Advanced) {{withhota}}
Specialization gives 75 extra movement points at sea per level.


'''Artifacts with similar ability'''
==Related Topics==
* {{An|Necklace of Ocean Guidance}}: +1000 movement points at sea.
*[[Favorable Winds]]
* {{An|Sea Captain's Hat}}: +500 movement points at sea, some extra effects.
* {{An|Admiral's Hat}}: +1500 movement points at sea, grants some extra effects.


=={{hota}}==
In [[Horn of the Abyss]], Navigation is banned by default on all random maps without water; [[Sylvia]] is replaced by [[Beatrice]], [[Voy]] by [[Kinkeria]], and [[Elmore]] by [[Derek]].


== Chance to get ==
{{Secondary skills}}
{{Secondary skill chance explanation}}
{{ZET SEC SKILL CHANCE TABLE| 8 (highest)| 5| 3| 2| 3| 1| 4| 2| 8 (highest)| 5| 4| 4| 2| 0 (impossible)| 8 (highest)| 6| 5| 4| 6| 6| 4| 4}}
 
{{fanopinion|
The relevance of Navigation directly depends on the percentage of water area on the map. If sea voyages are its important part, then Navigation will help a lot. If the map is terrestrial, then this secondary skill is useless.
 
=== Things that ruin Navigation: ===
* [[Water Walk]]
* [[Dimension Door]]
* [[Fly]]
* [[Boots of Levitation]]
* [[Angel Wings]]
}}<!-- end of fan opinion -->
 
{{secondary skill 'see also'|top=*[[Lighthouse]]
*[[Favorable Winds]]}}
 
{{Movement navigational box}}


[[Category: Secondary skills]]
[[Category: Secondary skills]]
[[Category: Spells]]


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