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}} '''Necromancy''' is a [[secondary skill]] that enables the hero to raise killed enemy creatures as [[Skeleton and Skeleton Warrior|Skeletons (or Skeleton Warriors)]]. All [[Death Knight]]s and [[Necromancer]]s start with basic Necromancy skill, except [[Isra]] the [[Death Knight]] and [[Vidomina]] the [[Necromancer]], who both start with advanced Necromancy. Other hero classes cannot learn Necromancy, but they can acquire it from [[Scholar (Adventure Map)|Scholar]]s, [[Pandora's Box]]es, [[Seer's Hut]]s, [[Event]]s or [[Witch Hut]]s (unavailable by default).
}} '''Necromancy''' is a [[secondary skill]] that enables the hero to raise killed enemy creatures as [[Skeleton and Skeleton Warrior|Skeletons (or Skeleton Warriors)]]. All [[Death Knight]]s and [[Necromancer]]s start with basic Necromancy skill, except [[Isra]] the [[Death Knight]] and [[Vidomina]] the [[Necromancer]], who both start with advanced Necromancy. Other hero classes cannot learn Necromancy, but they can acquire it from [[Scholar (Adventure Map)|Scholar]]s, [[Pandora's Box]]es, [[Seer's Hut]]s, [[Event]]s or [[Witch Hut]]s (unavailable by default).


'''Bug:''' AI heroes always raise exactly 1 Skeleton (or Lich), even if it should've raised 100% of the creatures slain. In {{hota}}{{-wh}}, this bug was fixed but another bug appeared: AI somehow raises more Skeletons than it should be able to.
'''Bug:''' AI heroes always raise exactly 1 Skeleton (or Lich), even if it should've raise 100% of the creatures slain. In {{hota}}{{-wh}}, this bug was fixed but another bug appeared: AI somehow raises more Skeletons than it should be.


'''Heroes with Necromancy as a starting skill:'''
'''Heroes with Necromancy as a starting skill:'''
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* [[File: Necromancer portrait.gif]] All [[Necromancer]]s
* [[File: Necromancer portrait.gif]] All [[Necromancer]]s


'''Heroes with Necromancy as a specialty and a starting skill:'''
'''Heroes with a specialty in Necromancy:'''
* {{H2|Isra|Death Knight}} (Advanced Necromancy)
* {{H2|Isra|Death Knight}}
* {{H2|Vidomina|Necromancer}} (Advanced Necromancy)
* {{H2|Vidomina|Necromancer}}


'''Skill-affecting factors:'''
'''Skill affecting factors:'''
* {{an|Amulet of the Undertaker}} – artifact increases Necromancy skill +5 %. (2,5 % in [[HotA]]){{-wh}}
* {{an|Amulet of the Undertaker}} – artifact increases Necromancy skill +5 %. (2,5 % in [[HotA]]){{-wh}}
* {{an|Vampire's Cowl}} – artifact increases Necromancy skill +10 %. (5 % in [[HotA]]){{-wh}}
* {{an|Vampire's Cowl}} – artifact increases Necromancy skill +10 %. (5 % in [[HotA]]){{-wh}}
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Additionally, with [[Cloak of the Undead King]], it is possible to raise other undead creatures instead of Skeletons. However, the cloak does not affect the skill percentages.
Additionally, with [[Cloak of the Undead King]], it is possible to raise other undead creatures instead of Skeletons. However, the cloak does not affect the skill percentages.


== {{hota}} ==
=={{hota}}==
In {{hota}}, the skill percentages are decreased to 5%, 10% and 15%.{{-wh}}
In {{hota}}, the skill percentages are decreased to 5%, 10% and 15%.{{-wh}}


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== Chance to get ==
== Chance to get ==
{{Secondary skill chance explanation}}
{{Secondary skill chance explanation}}
{{ZET SEC SKILL CHANCE TABLE| 0| 0| 0| 0| 0| 0| 0| 0|10|10| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0}}
{{ZET SEC SKILL CHANCE TABLE| 0| 0| 0| 0| 0| 0| 0| 0|10|10| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0}}
|}


{{user commentary|
{{user commentary|
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[[Category: Secondary skills]]
[[Category: Secondary skills]]
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