Necromancy Amplifier: Difference between revisions

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The Necromancy Amplifier increases the [[Necromancy]] skill of all your heroes by 10%.
{{Necropolis buildings}}


The effect is cumulative.
'''Building cost:''' 1000 {{G}}.<br>'''Buildings required:''' [[Mage Guild]].<br>


Requires: [[Mage Guild]] Level 1
The '''Necromancy Amplifier''' is a [[Necropolis]] building which increases the [[Necromancy]] skill of all your heroes by 10%.


Cost: 1000 [[Gold]]
The effect is cumulative.


'''Comment:''' Usually a good idea to build this as early as you can. Preferably prior to harvesting any Peasants you have carefully left alone for later use.
'''Comment:''' Usually a good idea to build this as early as you can. Preferably prior to harvesting any Peasants you have carefully left alone for later use.
== {{hota}} ==
In {{hota}} Necromancy Amplifier increases [[Necromancy]] skill by 5% instead of 10%.


[[Category: Special buildings]]
[[Category: Special buildings]]

Revision as of 11:01, 6 February 2020

Necropolis buildings
Halls
Village Hall
Town Hall
City Hall
Capitol
Fortifications
Fort
Citadel
Castle
Common
Blacksmith
Mage Guild
Marketplace
Resource Silo
Tavern
Specific
Cover of Darkness
Necromancy Amplifier
Skeleton Transformer
Shipyard
Soul Prison
Unearthed Graves
Dwellings
Cursed Temple
Graveyard
Tomb of Souls
Estate
Mausoleum
Hall of Darkness
Dragon Vault
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove

Building cost: 1000 Gold.
Buildings required: Mage Guild.

The Necromancy Amplifier is a Necropolis building which increases the Necromancy skill of all your heroes by 10%.

The effect is cumulative.

Comment: Usually a good idea to build this as early as you can. Preferably prior to harvesting any Peasants you have carefully left alone for later use.

Horn of the Abyss

In Horn of the Abyss Necromancy Amplifier increases Necromancy skill by 5% instead of 10%.