Nomad: Difference between revisions

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{{creaturestats|Neutral|9|8|0|2-6|30|7|Sandwalkers||7|200 [[gold]]}}
{{Creature
==Dwelling==
| Town      = Neutral
Nomad is recruited in [[Nomad Tent]].
| lvl        =
==Sandwalker==
| Growth    = 7
Having nomads in your army removes the movement penalty on desert terrain. Only a single nomad must be present (mixed or alone) to prevent the movement penalty.  
| Name      = Nomad
==Upgrading==
| Attack    = 9
Can't be upgraded.
| Defense    = 8
[[Category: Units]]
| Damage    = 2–6
| Health    = 30
| Speed      = 7
| Movement  = Ground
| Shots      = -
| Cost      = 200
| Special    = [[Sandwalker]]
| Onlyone    =
}}  
 
'''Nomads''' are [[neutral creature]]s recruited from the [[nomad tent]].
 
[[Category: Creatures]]

Revision as of 12:51, 9 December 2013

Statistics
Nomad
 Cost per troop 

200

Attack 9
Defense 8
Damage 2–6
Health 30
Speed 7
Movement Ground
Size 1
Shots -
Growth 7
AI Value
 Special abilities:
Sandwalker

Nomads are neutral creatures recruited from the nomad tent.