Editing Non-living
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{{u|Crystal Dragon}}s are described as being ''"made entirely from red crystal and brought to life through magical means..."'' and are referred to as dragon golems in the campaign. Despite these references they don't have any features that would set them apart from any other living creatures. | {{u|Crystal Dragon}}s are described as being ''"made entirely from red crystal and brought to life through magical means..."'' and are referred to as dragon golems in the campaign. Despite these references they don't have any features that would set them apart from any other living creatures. | ||
==Non-living creatures== | ==Non-living creatures== | ||
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* {{cn|Stone Gargoyle|noname=}}{{cn|Obsidian Gargoyle|name=Stone and Obsidian Gargoyles}} - NOTE: These actually use a modified version of non-living (i.e. [[Bloodless]] {{withhota}}) that allows them to be affected by [[morale]] and [[Mind spells]]. | * {{cn|Stone Gargoyle|noname=}}{{cn|Obsidian Gargoyle|name=Stone and Obsidian Gargoyles}} - NOTE: These actually use a modified version of non-living (i.e. [[Bloodless]] {{withhota}}) that allows them to be affected by [[morale]] and [[Mind spells]]. | ||
====Mechanicals==== | ====Mechanicals==== | ||
* {{Cn|Automaton|noname=}}{{Cn|Sentinel Automaton|name=Automaton and Sentinel Automaton | * {{Cn|Automaton|noname=}}{{Cn|Sentinel Automaton|name=Automaton and Sentinel Automaton}} | ||
* {{Cn|Dreadnought|noname=}}{{Cn|Juggernaut|name=Dreadnought and Juggernaut}} | * {{Cn|Dreadnought|noname=}}{{Cn|Juggernaut|name=Dreadnought and Juggernaut}} | ||
Mechanicals have identical attributes as other non-living creatures, but can be repaired by [[Mechanics]]. | |||
Mechanicals | NOTE: War Machines are NOT considered as Mechanicals in special ability terms in order to be repaired by [[Mechanics]] despite to the fact War Machines are visually and technically as mechanical subjects. | ||
==Immunities== | ==Immunities== |