Ogre and Ogre Mage: Difference between revisions
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{{Stronghold creatures}}{{Creature | {{Stronghold creatures}}{{Creature | ||
| AI_Value = 416 | |||
| Name = Ogre | | Name = Ogre | ||
| Attack = 13 | | Attack = 13 | ||
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| Cost = 300 | | Cost = 300 | ||
| No_spec = | | No_spec = | ||
| U_AI_Value= 672 | |||
| U_name = Ogre Mage | | U_name = Ogre Mage | ||
| U_speed = 5 | | U_speed = '''5''' | ||
| U_health = 60 | | U_health = '''60''' | ||
| No_ushots = | | No_ushots = | ||
| U_cost = 400 | | U_cost = 400 | ||
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}} | }} | ||
'''Ogre and | {{Cram|Ogre Fort|Ogre|Ogre Mage|no_dwelling=}} | ||
'''Ogre and Ogre Mage''' are level 4 creatures of [[Stronghold town]]. They are recruited from the [[Ogre Fort]]. | |||
Wielding great wooden clubs, | Wielding great wooden clubs, Ogres and Ogre Mages deal good damage and are very durable. The latter Ogres can cast the [[Bloodlust]] spell at the advanced level on target allied troop, once per round and three times per battle. | ||
Though hindered by their slow speed, Ogres and Ogre Magi have the highest attack and health of any 4th level unit in the game. | |||
===== Heroes with a specialty ===== | |||
*{{H|Vey|Battle Mage}}, | |||
*{{H|Krellion|Barbarian}} and | |||
*{{H|Boragus|Barbarian}} have ogres as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any ogres or ogre magi for each level attained after 4th level and gives them a [[speed]] bonus of 1. | |||
{{creature 'see also'}} | |||
[[Category: Creatures]] | [[Category: Creatures]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 09:52, 13 September 2018
Stronghold creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Goblin | |||||||||||||||
Hobgoblin | |||||||||||||||
Level 2 | |||||||||||||||
Wolf Rider | |||||||||||||||
Wolf Raider | |||||||||||||||
Level 3 | |||||||||||||||
Orc | |||||||||||||||
Orc Chieftain | |||||||||||||||
Level 4 | |||||||||||||||
Ogre | |||||||||||||||
Ogre Mage | |||||||||||||||
Level 5 | |||||||||||||||
Roc | |||||||||||||||
Thunderbird | |||||||||||||||
Level 6 | |||||||||||||||
Cyclops | |||||||||||||||
Cyclops King | |||||||||||||||
Level 7 | |||||||||||||||
Behemoth | |||||||||||||||
Ancient Behemoth | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||
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Ogre | ||||||||||||||||||
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Ogre Mage | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Spellcaster (Bloodlust) |
Ogre and Ogre Mage are level 4 creatures of Stronghold town. They are recruited from the Ogre Fort.
Wielding great wooden clubs, Ogres and Ogre Mages deal good damage and are very durable. The latter Ogres can cast the Bloodlust spell at the advanced level on target allied troop, once per round and three times per battle.
Though hindered by their slow speed, Ogres and Ogre Magi have the highest attack and health of any 4th level unit in the game.
Heroes with a specialty
- Vey the Battle Mage,
- Krellion the Barbarian and
- Boragus the Barbarian have ogres as a specialty, which increases the attack and defense skills of any ogres or ogre magi for each level attained after 4th level and gives them a speed bonus of 1.
See also: