Pikeman and Halberdier: Difference between revisions

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'''Pikemen''' and '''halberdiers''' are the level 1 creatures of [[castle]]. They can be recruited from the [[guardhouse]]. While somewhat slow, they have respectable combat ratings, and are among the strongest level 1 creatures.
'''Pikemen''' and '''halberdiers''' are the level 1 creatures of [[castle]]. They can be recruited from the [[guardhouse]], and are among the  strongest basic foot soldiers available to any army. While somewhat slow, they have respectable combat ratings.


{{Town creatures
{{Town creatures
  | town  = Castle
  | town  = Castle
  | lvl_1  = Pikeman
  | lvl_1  = Pikeman  
  | lvl_1A = Halberdier
  | lvl_1A = Halberdier
  | lvl_2  = Archer
  | lvl_2  = Archer

Revision as of 13:26, 31 August 2013

Statistics
Pikeman
 Cost per troop 

60

Attack 4
Defense
Damage 1-3
Health 10
Speed 4
Movement Ground
Size 1
Shots 0
Growth 14
AI Value
 Special abilities:
Immune to jousting.
Halberdier
 Cost per troop 

75

Attack 6
Defense
Damage 2–3
Health 10
Speed 5
Movement Ground
Size 1
Shots 0
Growth 14
AI Value
 Special abilities:
Immune to jousting.

Pikemen and halberdiers are the level 1 creatures of castle. They can be recruited from the guardhouse, and are among the strongest basic foot soldiers available to any army. While somewhat slow, they have respectable combat ratings.

Template:Town creatures