Range penalty

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Revision as of 10:32, 12 November 2012 by Memetics (talk | contribs) (re-org / clarify)
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When ranged units attack a target more than 10 hexes away, the attack only does half damage. This is cumulative with the Obstacle Penalty.

Sharpshooters ignore the range penalty, as do all units under the command of a hero with either the Golden Bow or Bow of the Sharpshooter equipped.