Ranged attack: Difference between revisions

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(I think that's the format most of the other special ability articles use. Also, it might be worth including information on which creatures have "no melee penalty"? Maybe not, I dunno.)
(add ability to select melee/range)
 
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'''Ranged attack''' is a [[special ability]] of creatures, which allows them to attack without engaging into [[hand-to-hand]] combat. Visually typical ranged creature is armed with bows, e.g. [[Archer]]s and [[Elves]], but there are also several creatures, that use some kind of magic, like [[Monk]]s or [[Titan]]s. However, this is only a visual effect and has no affect on the gameplay.  When attacking in melee, most ranged creatures suffer [[melee penalty]], which halves their damage.
'''Ranged attack''' is a [[special ability]] of creatures, which allows them to attack without engaging into [[hand-to-hand]] combat. Visually typical ranged creature is armed with bows, e.g. [[Archer]]s and [[Elves]], but there are also several creatures, that use some kind of magic or elements (lightning, etc.), like [[Monk]]s or [[Titan]]s. However, this is only a visual effect and has no effect on the gameplay.  When attacking in melee, most ranged creatures suffer [[melee penalty]], which halves their damage. Some creatures have only melee attacks in basic variant but have ranged attack in upgraded version. Ranged penalty halves the ranged damage farther away than 10 hexes.


'''Creatures with ranged attack:'''
=={{hota}}==
* {{Cn|Arch Mage}}
[[File:Ranged attack.png]]{{-}}[[File:Melee attack.png]] In {{hota}}{{-wh}}, ranged units can now select whether to use a ranged or melee attack.
* {{Cn|Archer}}
 
* {{Cn|Beholder}}
==Creatures with ranged attack:==
* {{Cn|Cyclops}}
{|
* {{Cn|Cyclops King}}
! Town !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! width="64px" | 7
* {{Cn|Enchanter}}
|- style="background-color: #{{grass}};"
* {{Cn|Evil Eye}}
! {{town|Castle|noname=}}
* {{Cn|Grand Elf}}
| ||{{cn|Archer|noname=}}{{cn|Marksman|noname=}} || || || {{cn|Monk|noname=}}{{cn|Zealot|noname=}} || ||
* {{Cn|Gog}}
|- style="background-color: #{{grass}};"
* {{Cn|Halfling}}
! {{town|Rampart|noname=}}
* {{Cn|Ice Elemental}}
| || || {{cn|Wood Elf|noname=}}{{cn|Grand Elf|noname=}} || || || ||
* {{Cn|Lich}}
|- style="background-color: #{{snow}};"
* {{Cn|Lizard Warrior}}
! {{town|Tower|noname=}}
* {{Cn|Lizardman}}
| style="text-align: right;" | {{cn|Master Gremlin|noname=}} || || || {{cn|Mage|noname=}}{{cn|Arch Mage|noname=}} || || || style="text-align: right;" | {{cn|Titan|noname=}}
* {{Cn|Mage}}
|- style="background-color: #{{lava}};"
* {{Cn|Magog}}
! {{town|Inferno|noname=}}
* {{Cn|Marksman}}
| || {{cn|Gog|noname=}}{{cn|Magog|noname=}} || || || || ||
* {{Cn|Master Gremlin}}
|- style="background-color: #{{dirt}};"
* {{Cn|Medusa}}
! {{town|Necropolis|noname=}}
* {{Cn|Medusa Queen}}
| || || || || {{cn|Lich|noname=}}{{cn|Power Lich|noname=}} || ||
* {{Cn|Monk}}
|- style="background-color: #{{underground}};"
* {{Cn|Orc}}
! {{town|Dungeon|noname=}}
* {{Cn|Orc Chieftain}}
| || || {{cn|Beholder|noname=}}{{cn|Evil Eye|noname=}} || {{cn|Medusa|noname=}}{{cn|Medusa Queen|noname=}} || || ||
* {{Cn|Power Lich}}
|- style="background-color: #{{rough}};"
* {{Cn|Sharpshooter}}
! {{town|Stronghold|noname=}}
* {{Cn|Storm Elemental}}
| || || {{cn|Orc|noname=}}{{cn|Orc Chieftain|noname=}} || || || {{cn|Cyclops|noname=}}{{cn|Cyclops King|noname=}} ||
* {{Cn|Titan}}
|- style="background-color: #{{swamp}};"
* {{Cn|Wood Elf}}
! {{town|Fortress|noname=}}
* {{Cn|Zealot}}
| || {{cn|Lizardman|noname=}}{{cn|Lizard Warrior|noname=}} || || || || ||
|- style="background-color: #{{highlands}};"
! {{town|Conflux|noname=}}
| || style="text-align: right;" | {{cn|Storm Elemental|noname=}} || style="text-align: center;" | {{cn|Ice Elemental|noname=}} || || || ||
|- style="background-color: #{{swamp}};"
! {{town|Cove|noname=}}
| || || {{cn|Pirate|noname=}}{{cn|Corsair|noname=}}{{cn|Sea Dog|noname=}} || || {{cn|Sea Witch|noname=}}{{cn|Sorceress|noname=}} || ||
|- style="background-color: #{{wasteland}};"
! {{town|Factory|noname=}}
| {{cn|Halfling (Factory)|noname=}}{{cn|Halfling Grenadier|noname=}} || || || || || {{cn|Gunslinger|noname=}}{{cn|Bounty Hunter|noname=}} ||
|- style="background-color: #{{dirt}};"
! {{town|Neutral|noname=}}
| style="text-align: center;" | {{cn|Halfling|noname=}} || || || style="text-align: center;" | {{cn|Sharpshooter|noname=}} || || style="text-align: center;" | {{cn|Enchanter|noname=}} ||
|}
 
=== See also ===
* [[Comparison of Ranged Creatures]]


[[Category: Creature specialties]]
[[Category: Creature specialties]]
[[Category: Combat]]
[[Category: Combat]]
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Latest revision as of 14:38, 11 January 2024

Ranged attack is a special ability of creatures, which allows them to attack without engaging into hand-to-hand combat. Visually typical ranged creature is armed with bows, e.g. Archers and Elves, but there are also several creatures, that use some kind of magic or elements (lightning, etc.), like Monks or Titans. However, this is only a visual effect and has no effect on the gameplay. When attacking in melee, most ranged creatures suffer melee penalty, which halves their damage. Some creatures have only melee attacks in basic variant but have ranged attack in upgraded version. Ranged penalty halves the ranged damage farther away than 10 hexes.

Horn of the Abyss[edit]

  In Horn of the Abyss Horn of the Abyss, ranged units can now select whether to use a ranged or melee attack.

Creatures with ranged attack:[edit]

Town 1 2 3 4 5 6 7
Archer Marksman  Monk Zealot 
Wood Elf Grand Elf 
Master Gremlin  Mage Arch Mage  Titan 
Gog Magog 
Lich Power Lich 
Beholder Evil Eye  Medusa Medusa Queen 
Orc Orc Chieftain  Cyclops Cyclops King 
Lizardman Lizard Warrior 
Storm Elemental  Ice Elemental 
Pirate Corsair Sea Dog  Sea Witch Sorceress 
Halfling (Factory) Halfling Grenadier  Gunslinger Bounty Hunter 
Halfling  Sharpshooter  Enchanter 

See also[edit]