Ranged attack: Difference between revisions

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* {{Cn|Sea Dog}}{{-}}{{withhota}}
* {{Cn|Sea Dog}}{{-}}{{withhota}}
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* {{Cn|Ice Elemental}}
* {{Cn|Ice Elemental}}{{-}}{{withab}}
* {{Cn|Master Gremlin}}
* {{Cn|Master Gremlin}}
* {{Cn|Storm Elemental}}
* {{Cn|Storm Elemental}}{{-}}{{withab}}
* {{Cn|Titan}}
* {{Cn|Titan}}
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* {{Cn|Enchanter}}
* {{Cn|Enchanter}}{{-}}{{withab}}
* {{Cn|Halfling}}
* {{Cn|Halfling}}{{-}}{{withab}}
* {{Cn|Sharpshooter}}
* {{Cn|Sharpshooter}}{{-}}{{withab}}
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Revision as of 22:47, 17 October 2022

Ranged attack is a special ability of creatures, which allows them to attack without engaging into hand-to-hand combat. Visually typical ranged creature is armed with bows, e.g. Archers and Elves, but there are also several creatures, that use some kind of magic or elements (lightning, etc.), like Monks or Titans. However, this is only a visual effect and has no effect on the gameplay. When attacking in melee, most ranged creatures suffer melee penalty, which halves their damage. Some creatures have only melee attacks in basic variant but have ranged attack in upgraded version. Ranged penalty halves the ranged damage farther away than 10 hexes.

Creatures with ranged attack:

Basic Upgraded Upgraded only Neutral
Town 1 2 3 4 5 6 7
Archer Marksman  Monk Zealot 
Storm Elemental  Ice Elemental 
Pirate Corsair Sea Dog  Sea Witch Sorceress 
Beholder Evil Eye  Medusa Medusa Queen 
Lizardman Lizard Warrior 
Gog Magog 
Lich Power Lich 
Wood Elf Grand Elf 
Orc Orc Chieftain  Cyclops Cyclops King 
Master Gremlin  Mage Arch Mage  Titan 
Halfling  Sharpshooter  Enchanter 

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