Ranged attack: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
(Moved creature comparison chart to its own page. Linked with See also)
m (→‎See also: clean up)
Line 44: Line 44:
[[Category: Creature specialties]]
[[Category: Creature specialties]]
[[Category: Combat]]
[[Category: Combat]]
__NOTOC__{{keywords}}
__NOTOC__

Revision as of 22:35, 7 December 2023

Ranged attack is a special ability of creatures, which allows them to attack without engaging into hand-to-hand combat. Visually typical ranged creature is armed with bows, e.g. Archers and Elves, but there are also several creatures, that use some kind of magic or elements (lightning, etc.), like Monks or Titans. However, this is only a visual effect and has no effect on the gameplay. When attacking in melee, most ranged creatures suffer melee penalty, which halves their damage. Some creatures have only melee attacks in basic variant but have ranged attack in upgraded version. Ranged penalty halves the ranged damage farther away than 10 hexes.

Creatures with ranged attack:

Town 1 2 3 4 5 6 7
Archer Marksman  Monk Zealot 
Wood Elf Grand Elf 
Master Gremlin  Mage Arch Mage  Titan 
Gog Magog 
Lich Power Lich 
Beholder Evil Eye  Medusa Medusa Queen 
Orc Orc Chieftain  Cyclops Cyclops King 
Lizardman Lizard Warrior 
Storm Elemental  Ice Elemental 
Pirate Corsair Sea Dog  Sea Witch Sorceress 
Halfling  Sharpshooter  Enchanter 

See also