Ranloo: Difference between revisions

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Replaces [[Galthran]].
Replaces [[Galthran]].


[[Category: Death Knights]]
[[Category: Death Knights (HotA)]]
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Revision as of 02:18, 11 January 2018

Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
 Necropolis
Death Knights
Charna Charna
Clavius Clavius
Galthran Galthran
Isra Isra
Moandor Moandor
Straker Straker
Tamika Tamika
Vokial Vokial
Lord Haart Lord Haart Armageddon's BladeMap Editor
Ranloo Ranloo Horn of the Abyss
Necromancers
Aislinn Aislinn
Nagash Nagash
Nimbus Nimbus
Sandro Sandro
Septienna Septienna
Thant Thant
Vidomina Vidomina
Xsi Xsi
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Ranloo the Death Knight
Basic information:
Ranloo Class: Death Knight
Gender: male
Race: vampire
Following a childhood dream, Ranloo became an apprentice at master blacksmith Mestley's armory. The ancient master's gift was no lore, rather a bite to the neck and a pit in Talon woods. Undeath wasn't fun, but Ranloo's hands were as crafty as ever. Soon he was wearing Mestley's master blacksmith diadem after running him through with a missile from a ballista of his own design.
Specialty: Ballista
Specialty Ballista Increases the attack and defense skills of any vampires or vampire lords for each level attained after 4th level.
Starting primary skills:
Attack 1 Defense 2 Spell Power 2 Knowledge 1
Starting secondary skills:
Basic Necromancy  Basic Necromancy
Basic Artillery  Basic Artillery
Starting troops:
Skeleton Skeleton 20–30 Always
Wight Wight 4–6 25%
Starting troops Horn of the Abyss:
Skeleton Skeleton 20–30 Always
Wight Wight 4–6 Always
Starting spell:
Haste Haste
Starts with:
Ballista
Ballista
88%
(Always Horn of the Abyss)
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
Starting movement points:

Ranloo the Death Knight is a Necropolis hero. Ranloo starts with a spell book and the spell Haste.

Replaces Galthran.