Sacrifice: Difference between revisions

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(Ressurection Type added, linkage)
(Revision as of 07:35, 16 February 2014)
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  | cost        = 25
  | cost        = 25
  | duration    = permanent
  | duration    = permanent
  | b_effect    = Unit healing, Ressurection, Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 3) x # of creatures sacrificed) in health total of creatures returned to life.
  | b_effect    = Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 3) x # of creatures sacrificed) in health total of creatures returned to life.
  | a_effect    = Unit healing, Ressurection, Same as basic effect, except that health total of creatures resurrected is ((power + destroyed troop's base health + 6) x # of creatures sacrificed)-
  | a_effect    = Same as basic effect, except that health total of creatures resurrected is ((power + destroyed troop's base health + 6) x # of creatures sacrificed)-
  | e_effect    = Unit healing, Ressurection, Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 10) x # of creatures sacrificed).
  | e_effect    = Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 10) x # of creatures sacrificed).
}} It destroys the target [[living]] troop in orded to resurrect creatures from another stack back to life. This another stack must be receptive to [[resurrection]] spell.
}} It destroys the target [[living]] troop in orded to resurrect creatures from another stack back to life. This another stack must be receptive to [[resurrection]] spell.


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[[Category: Spells]]
[[Category: Spells]]
__NOTOC__
__NOTOC__
== Similiar Spells ==
[[Animate Dead]] <br />
[[Resurrection]]
== Units with a natural likewise effect ==
[[Angel]]
[[Archangel]]
See also: [[Cure]] for a [[Water Magic]] healing spell (the other [[resurrection]] type spells like [[Animate Dead]] are all [[Earth Magic]] spells).

Revision as of 04:42, 1 August 2014

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Sacrifice
School:  fire magic
Level:  5
Cost:  25
Duration:  permanent
 Basic effect
Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 3) x # of creatures sacrificed) in health total of creatures returned to life.
 Advanced effect
Same as basic effect, except that health total of creatures resurrected is ((power + destroyed troop's base health + 6) x # of creatures sacrificed)-
 Expert effect
Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 10) x # of creatures sacrificed).
 Probability of occurrence (%):
Castle   
Rampart   
Tower    (*)
Inferno   
Necropolis   
Dungeon   
Stronghold   
Fortress   
Conflux   
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Sacrifice is a 5 level spell in the School of fire magic. It destroys the target living troop in orded to resurrect creatures from another stack back to life. This another stack must be receptive to resurrection spell.

Units that can't be Sacrified:

Units that can't be resurrected with sacrifice:

Comments & debate

Typically it is better to sacrifice a troop with many creatures than a troop with the same total health but fewer units.