Editing Shipyard
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Latest revision | Your text | ||
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{{buildings}} | {{buildings}} | ||
{| border cellpadding="4" style="border:1 solid; text-align:center; background-color: | {| border cellpadding="4" style="border:1 solid; text-align:center; background-color:lightyellow; margin-right:20px; margin-bottom:10px; float:left;" | ||
| [[File:Adventure Map Castle fort.gif| | | [[File:Adventure Map Castle fort.gif|x75px|Castle|link=Castle]] || [[File:Castle Shipyard.gif|border|150px]] | ||
|- | |- | ||
| [[File:Adventure Map Necropolis fort.gif| | | [[File:Adventure Map Necropolis fort.gif|x75px|Necropolis|link=Necropolis]] || [[File:Necropolis Shipyard.gif|border|150px]] | ||
|- | |- | ||
| [[File:Adventure Map Fortress fort.gif|x75px|Fortress|link=Fortress]] || [[File:Fortress Shipyard | | [[File:Adventure Map Fortress fort.gif|x75px|Fortress|link=Fortress]] || [[File:Fortress Shipyard.gif|border|150px]] | ||
|- | |- | ||
| [[File:Adventure Map Conflux fort.gif| | | [[File:Adventure Map Conflux fort.gif|x75px|Conflux|link=Conflux]] || [[File:Conflux Shipyard.gif|border|150px]] | ||
|- | |- | ||
| [[File:Adventure Map Cove fort (HotA).gif| | | [[File:Adventure Map Cove fort (HotA).gif|x75px|Cove|link=Cove]] || [[File:Cove Shipyard.gif|border|150px]] | ||
|} | |} | ||
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Boats built in different towns have different appearances (see [[Boat]] for details). | Boats built in different towns have different appearances (see [[Boat]] for details). | ||
[[File: Shipyard (am) scheme.gif|border | [[File: Shipyard (am) scheme.gif|border]] | ||
Adventure map shipyard has 12 | Adventure map shipyard has 12, and intown shipyard - just 2 active tiles. Obviously, if none of them are on clear water, a boat cannot be built (see pictures 4 and 5). | ||
A boat can appear on the water tile of the highest priority only. If the tile is already occupied by another boat (no matter to whom it belongs and if there is a hero aboard or not) a shipyard cannot produce more boats. (See picture 3: a second boat cannot be built until the active tile 1 is cleared, although the active tile 2 is free). | A boat can appear on the water tile of the highest priority only. If the tile is already occupied by another boat (no matter to whom it belongs and if there is a hero aboard or not) a shipyard cannot produce more boats. (See picture 3: a second boat cannot be built until the active tile 1 is cleared, although the active tile 2 is free). | ||
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</gallery> | </gallery> | ||
== See also == | == See also == | ||
*[[Summon Boat]] | *[[Summon Boat]] | ||
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[[Category: Adventure Map]] | [[Category: Adventure Map]] | ||
[[Category: Special buildings]] | [[Category: Special buildings]] | ||
__NOTOC__ | __NOTOC__{{keywords}} |