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| {{Necropolis creatures}}{{Creature | | {{creaturestats|Necropolis|5|4|0|1-3|6|4|[[Undead]]|Creature_skeleton.png|12|50 [[Gold]]}} |
| | AI_Value = 60
| | ==Dwelling== |
| | Name = Skeleton
| | Skeleton is recruited in [[Cursed Temple]]. |
| | Attack = 5
| | ==Upgrading== |
| | Defense = 4
| | Can be upgraded to [[Skeleton Warrior]] for 10 [[gold]] per Skeleton or in [[Hill Fort]] for free. |
| | Speed = 4
| | ==Description== |
| | Growth = 12 [[Unearthed Graves|(+6)]]
| | The Skeleton is strong, but slow. |
| | Damage = 1–3
| | ==Strategy== |
| | Health = 6
| | Because of [[Necromancy]] you usually have a ton of these, but their slowness makes them a pain to have with you. Upgrade them for better [[speed]], and/or cast [[Haste]] on them. They can also be a prime target for [[Teleport]]ing into the enemy's units. |
| | Cost = 60
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| | Special = • [[Undead]]
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| | U_AI_Value= 85
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| | U_name = Skeleton Warrior
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| | U_attack = '''6'''
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| | U_defense = '''6'''
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| | U_speed = '''5'''
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| | U_cost = 70
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| | No_shots =
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| | No_ushots =
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| }}
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| {{Cram|Cursed Temple|Skeleton|Skeleton Warrior|no_dwelling=}}
| | If you have [[Skeleton Warrior]]s, and no empty army slots, you'll get [[Skeleton Warrior]]s instead of skeletons from [[necromancy]], but only 2/3 of normal numbers. |
| '''Skeletons and Skeleton Warriors''' are the level 1 creatures of [[Necropolis]]. They are recruited from the [[Cursed Temple]]. They can also be generated by [[Necromancy]].
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| ''"While skeletons and skeleton warriors are average foot soldiers individually, it is possible to build massively populated troops of them. They are numerously produced, are the main creature produced by the [[Necromancy]] [[secondary skill]], and other creature types can be converted into them at Necropolis [[Skeleton Transformer]]s."{{-}}<sup>[[Restoration of Erathia Manual Page 101|RoE manual]]''</sup>
| | [[Category: Units]] |
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| Building the [[Unearthed Graves]] increases skeletons' growth by 6 per week.
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| If all slots are occupied and you only have Skeleton Warriors in your army, then Necromancy will raise only 2/3 of the numbers of regular skeletons as Skeleton Warriors.
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| == Heroes with a specialty ==
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| *{{H|Galthran|Death Knight}} has skeletons as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Skeletons or Skeleton Warriors for each level attained after 1st level and gives them a [[speed]] bonus of 1. (NOTE: Banned by default in {{hota}}{{-wh}})
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| {{user commentary|
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| With the necromancy secondary skill it is possible to "harvest" skeletons by attacking [[wandering creature]] stacks. If the hero has skeleton warriors and no empty slots, the necromancy will produce skeleton warriors to the hero's army, instead of normal skeletons, but only at 2/3rds the rate. Normally, it is more convenient to have regular skeletons and then upgrade them, since almost 50% more skeletons (2 skeleton warriors -> 3 regular skeletons) is worth more than the cost/convenience differential. A small downside of this is that regular skeletons slow your army due to lesser movement.
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| }}{{end of user commentary}}
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| {{creature 'see also'}}
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| * [[Comparison of Level 1 Creatures]]
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| [[Category: Creatures]] | |
| __NOTOC__ | | __NOTOC__ |