Slow

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Revision as of 14:32, 3 February 2014 by Kapteeni Ruoska (talk | contribs)
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School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Shield
 Slow
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Quicksand
 Visions *
Level 3
 Animate Dead
 Anti-Magic
 Earthquake
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Resurrection
 Sorrow
 Town Portal
Level 5
 Implosion
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
Slow
School:  earth magic
Level:  1st
Cost:  6
Duration:  1 rnd/sp
 Basic effect
Target, enemy troop's speed is reduced to 25% of normal.
 Advanced effect
Target, enemy troop's speed is reduced to 50% of normal.
 Expert effect
All enemy troops' speed ratings are reduced to 50% of normal.
 Probability of occurrence (%):
Castle   
Rampart   
Tower    (*)
Inferno   
Necropolis   
Dungeon   
Stronghold   
Fortress   
Conflux   
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Slow is a 1st level spell in the School of earth magic. It reduces the speed of target enemy stack. The new speed is rounded down. Additionally, slow counters the haste spell.

User comments & debate

Slow is one of the best spells in the game, even though it is only level 1. Especially useful early in the game it can allow one's units to have first option at attacking. Ranged attackers such as Marksmen and Grand Elves can easily clear out slow, yet powerful guardians like Dendroids or Golems with this spell in effect.