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Fafner Fafner
Iona Iona
Josephine Josephine
Neela Neela
Piquedram Piquedram
Rissa Rissa
Thane Thane
Torosar Torosar
Aine Aine
Astral Astral
Cyra Cyra
Daremyth Daremyth
Halon Halon
Serena Serena
Solmyr Solmyr
Theodorus Theodorus
Dracon Dracon Armageddon's Blade
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Solmyr the Wizard
Basic information:
Solmyr Class: Wizard
Gender: Male
Race: Genie
Solmyr was trapped in a genie bottle for over a millenium, and was so grateful to the human who finally released him that he swore to serve the man for the rest of his life. As fate would have it, that man is Gavin Magnus, the immortal ruler of the Bracada Highlands.
Specialty: Chain Lightning
Specialty Chain Lightning Casts chain lightning with increased effect, based on hero level compared to the level of the target unit.
Starting secondary skill(s):
Basic Wisdom  Basic Wisdom
Basic Sorcery  Basic Sorcery
Starting troops:
Gremlin Gremlin 30–40 Always
Stone Gargoyle Stone Gargoyle 3–5 3/4
Stone Golem Stone Golem 2–3 1/4
Starting troops Horn of the Abyss:
Gremlin Gremlin 30–40 Always
Stone Gargoyle Stone Gargoyle 5-7 Always
Stone Golem Stone Golem 4-5 Always
Starting spell:
Chain Lightning Chain Lightning
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
1500 1560 1500

Solmyr the Wizard is a hero from Tower. Solmyr starts with a spell book and the spell Chain Lightning.

Tactics and info[edit]

The information found in this section is subjective. Remember that each and every situation in H3 is different and may call for different strategies and tactics.

Solmyr is a very potent hero depending on the size of the map. He has access to Chain Lightning, a level 4 spell, which speeds up early exploration and eases mid game fights, the reason why he is considered to be one of the best heroes available and also one of the best Tower hero, along Neela (he does need to recharge his Spell Points often in early game after using Chain Lightning, though). Especially in small and medium size maps this can give the needed advantage to achieve victory. At higher levels, his Chain Lightning may become as powerful as Implosion in terms of pure damage output over the first two targets. However, in large and extra large maps, one of his starting skills, Sorcery, is considered somewhat useless, because direct damage from spells tends to be outweighed by the damage output of creature stacks as the game progresses.

See also: