Editing Sorcery

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'''Sorcery''' is a [[secondary skill]] that increases the damage of spells up to 15%.  It also boosts damage spells cast by creatures under the hero's control, such as [[Thunderbird|Thunderbirds]] or particularly [[Faerie Dragon|Faerie Dragons]]
'''Sorcery''' is a [[secondary skill]] that increases the damage of spells up to 15%.   


'''Heroes with Basic Sorcery as a starting skill:'''
'''Heroes with Sorcery as a starting skill:'''
* {{H2|Alagar|Druid}}
* {{H2|Josephine|Alchemist}}
* {{H2|Solmyr|Wizard}}
* {{H2|Ziph|Artificer}}{{-wh}}


'''Heroes with {{PAGENAME}} as a specialty and a starting skill:'''
* {{Hn|Alagar|Druid}} (Basic)
* {{H2|Gird|Battle Mage}} (Basic Sorcery)
* [[Gird]] the [[Battle Mage]] (Basic)
* {{H2|Malekith|Warlock}} (Basic Sorcery)
* [[Josephine]] the [[Alchemist]] (Basic)
* {{H2|Sandro|Necromancer}} (Basic Sorcery)
* [[Malekith]] the [[Warlock]] (Basic)
* {{H2|Styg|Witch}} (Basic Sorcery)
* [[Sandro]] the [[Necromancer]] (Basic)
* {{H2|Zydar|Heretic}} (Basic Sorcery)
* [[Solmyr]] the [[Wizard]] (Basic)
* {{H2|Spint|Navigator}}{{-wh}} (Basic Sorcery)
* [[Styg]] the [[Witch]] (Basic)
* [[Zydar]] the [[Heretic]] (Basic)


All the specialists receive a 5% per level bonus to their Sorcery skill.
'''Heroes with a Sorcery specialty:'''


== Chance to get ==
The following heroes all receive a 5% per level bonus to their Sorcery skill:
{{Secondary skill chance explanation}}
* {{Gird}}
{{ZET SEC SKILL CHANCE TABLE| 1 (lowest)| 5| 2| 6| 3| 8| 3| 6| 4| 6| 2|10 (highest)| 1 (lowest)| 6| 1 (lowest)| 8| 1 (lowest)| 8| 2| 6| 2| 7}}
* {{Malekith}}
* {{Sandro}}
* {{Styg}}
* {{Zydar}}


{{user commentary|
== Discussion ==
For a magically-oriented hero, Sorcery is a good supporting skill. It makes little effect on basic level and/or with low [[spell power]], but on expert level Sorcery does a good job for a strong magician. It's a good idea to start with a hero whose [[specialty]] is Sorcery; for example, [[Malekith]] is possibly the best hero for [[Dragogeddon]] since he is basing in [[Dungeon]] and therefore [[Armageddon]] and [[Black Dragon]]s are both at his service. However, if a hero is more a warrior than a magician, and will probably never get superior spell power and [[knowledge]], possibly it's better to concentrate on something else, as e.g. [[Wisdom]] and [[Earth Magic]] are more universal.
Sorecery is among mediocre secondary skills. The fact is that creatures cause significant part of the damage during combat, and enhancing spells like [[Bless]] can easily cause more damage than most of the spells causing damage. Perhaps the only exceptions are [[Armageddon]] and [[Implosion]]. In other words, it is more lucrative to spend the combat round's spell to enhance the troops than to cause damage to enemy creatures. The consequence is that [[Air Magic|Air]], [[Fire Magic|Fire]], [[Earth Magic|Earth]] and [[Water Magic]] secondary skills - that similarly enhance the effect of spells - become more preferable than Sorcery.
 
Sorcery is among mediocre secondary skills. The fact is that creatures cause significant part of the damage during combat, and enhancing spells like [[Bless]] can easily cause more damage than most of the spells causing damage. Perhaps the only exceptions are [[Armageddon]] and [[Implosion]]. In other words, it is more lucrative to spend the combat round's spell to enhance the troops than to cause damage to enemy creatures. The consequence is that [[Air Magic|Air]], [[Fire Magic|Fire]], [[Earth Magic|Earth]] and [[Water Magic]] secondary skills - that similarly enhance the effect of spells - become more preferable than Sorcery.
}}{{end of user commentary}}
 
{{secondary skill 'see also'}}


[[Category: Secondary skills]]
[[Category: Secondary skills]]
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