Sorcery: Difference between revisions
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{{Secondary skills}} | |||
{{Secondary skill | |||
| B_effect = causes a hero's spells to inflict an additional 5% damage in combat. | |||
| A_effect = causes a hero's spells to inflict an additional 10% damage in combat. | |||
| E_effect = causes a hero's spells to inflict an additional 15% damage in combat. | |||
}} | |||
'''Sorcery''' is a [[secondary skill]] that increases the damage of spells up to 15%. | |||
''' | '''Heroes with Sorcery as a starting skill:''' | ||
* {{Hn|Alagar|Druid}} (Basic) | |||
* | * {{Hn|Gird|Battle Mage}} (Basic) | ||
* | * {{Hn|Josephine|Alchemist}} (Basic) | ||
* | * {{H|Malekith|Warlock}} (Basic) | ||
* | * {{H|Sandro|Necromancer}} (Basic) | ||
* | * {{Hn|Solmyr|Wizard}} (Basic) | ||
* {{H|Styg|Witch}} (Basic) | |||
* {{H|Zydar|Heretic}} (Basic) | |||
* {{Hn|Spint|Navigator}} (Basic) {{withhota}} | |||
'''Heroes with a Sorcery specialty:''' | |||
{{ | The following heroes all receive a 5% per level bonus to their Sorcery skill: | ||
* {{Hn|Gird|Battle Mage}} | |||
* {{H|Malekith|Warlock}} | |||
* {{H|Sandro|Necromancer}} | |||
* {{H|Styg|Witch}} | |||
* {{H|Zydar|Heretic}} | |||
* {{Hn|Spint|Navigator}} {{withhota}} | |||
[[Category: Secondary skills]] | [[Category: Secondary skills]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 14:40, 13 August 2018
Sorcery is a secondary skill that increases the damage of spells up to 15%.
Heroes with Sorcery as a starting skill:
- Alagar the Druid (Basic)
- Gird the Battle Mage (Basic)
- Josephine the Alchemist (Basic)
- Malekith the Warlock (Basic)
- Sandro the Necromancer (Basic)
- Solmyr the Wizard (Basic)
- Styg the Witch (Basic)
- Zydar the Heretic (Basic)
- Spint the Navigator (Basic)
Heroes with a Sorcery specialty:
The following heroes all receive a 5% per level bonus to their Sorcery skill: