Spell Book: Difference between revisions

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{{Artifact
[[Image:Artifact_SpellBook.png|right|]]
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[[Image:Artifact_SpellBook.png|frame|left]]
'''Spell book''' is an object where heroes store their learned [[spell]]s. It is also needed to cast a spell. Any hero can have a spell book, but typically might heroes (e.g. [[Knight]]s or [[Beastmaster]]s) do not have them at the beginning of custom scenarios; however, both [[Alchemist]]s and [[Death Knight]]s do begin with spell books.
A place to record learned [[Spells]].


A hero cannot cast a [[Spells|spell]] unless it is in his spell book.
Spell books can be bought from a [[mage guild]] for 500 {{gold}} or obtained by equipping [[Titan's Thunder]] combination artifact. In advanced maps, it is possible to find a spell book placed as an artifact on the [[adventure map]], but it is not allowed in the default map editor. A spell book cannot be traded to another hero, nor can it be lost after a defeat.


A hero without a spell book can buy one at a [[Mage Guild]] for 500 [[gold]].
In the Shadow of Death campaign "[[Birth of a Barbarian]]", {{h2|Yog|image=Yog Wizard|hero_link=Yog (Birth of a Barbarian)|Wizard}} cannot ever acquire a spellbook (entering a [[Mage Guild]] while he is a visiting Hero results in a messagebox telling "Yog has given up magic in all its forms. His knowledge of battle and tactics will have to be enough to get him through the rest of his life.").
 
A spell book cannot be traded to another hero, nor can it be lost after a defeat.
 
The Might oriented heroes do not usually start with a spell book.  The exceptions are [[Alchemists]] and [[Death Knights]].
 
===Related topics===
*[[Scholar]]
*[[Spell Scroll]]
*[[:Category: Spells|Spell list]] (sorted by name)
*[[Spells|Spell list]] (sorted by type and level)


[[Category: Artifacts]]
[[Category: Artifacts]]

Revision as of 13:16, 16 April 2020

File:Artifact SpellBook.png

Spell book is an object where heroes store their learned spells. It is also needed to cast a spell. Any hero can have a spell book, but typically might heroes (e.g. Knights or Beastmasters) do not have them at the beginning of custom scenarios; however, both Alchemists and Death Knights do begin with spell books.

Spell books can be bought from a mage guild for 500 Gold or obtained by equipping Titan's Thunder combination artifact. In advanced maps, it is possible to find a spell book placed as an artifact on the adventure map, but it is not allowed in the default map editor. A spell book cannot be traded to another hero, nor can it be lost after a defeat.

In the Shadow of Death campaign "Birth of a Barbarian", Wizard Yog Yog the Wizard cannot ever acquire a spellbook (entering a Mage Guild while he is a visiting Hero results in a messagebox telling "Yog has given up magic in all its forms. His knowledge of battle and tactics will have to be enough to get him through the rest of his life.").