Spell damage resistance: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
No edit summary
Line 1: Line 1:
The ability of [[Golems]] to resist a huge percentage of any damage a spell would have done. Does not stop spells from working.
The ability of [[Golems]] to resist a huge percentage of any damage a spell would have done. Does not stop spells from working.


[[Category: Combat]]
[[Category: Special abilities]]

Revision as of 07:24, 10 December 2013

The ability of Golems to resist a huge percentage of any damage a spell would have done. Does not stop spells from working.