Talk:Implosion: Difference between revisions

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In [[Dungeon]], Grail building adds +12 to SP during a siege. If originally hero has 99 SP, won't it be 111 in that case (or even higher if some artifacts increase SP)?--[[User:Dread Knight|Dread Knight]] ([[User talk:Dread Knight|talk]]) 10:34, 10 May 2021 (UTC)
In [[Dungeon]], Grail building adds +12 to SP during a siege. If originally hero has 99 SP, won't it be 111 in that case (or even higher if some artifacts increase SP)?--[[User:Dread Knight|Dread Knight]] ([[User talk:Dread Knight|talk]]) 10:34, 10 May 2021 (UTC)
:Primary skills are normally capped at 99 at which point artifacts, events, objects etc. stop increasing it and the hero simply doesn't get any more points or benefits. However Grail structures seem to ignore this limitation - during a siege of Tower with Skyship built defending hero with 99 Knowledge will have 99 Knowledge shown, but his mana will exceed 1100, as if the stat boost worked anyway (no Intelligence secondary). For the Dungeon, Magic Arrow with 99 Power & no Earth Magic does 1000 damage, Implosion 7525. With everything as above & Guardian of Earth it is the same 1000 and 7525. Looks like the only way to push damage up at this point is through Orbs of X, Sorcery, Advanced X Magic or magical terrain, hero specialties. Tested on WoG -[[User:Fafner|Fafner]] ([[User talk:Fafner|talk]]) 20:31, 11 May 2021 (UTC)

Revision as of 20:31, 11 May 2021

Maximum power level

In Dungeon, Grail building adds +12 to SP during a siege. If originally hero has 99 SP, won't it be 111 in that case (or even higher if some artifacts increase SP)?--Dread Knight (talk) 10:34, 10 May 2021 (UTC)

Primary skills are normally capped at 99 at which point artifacts, events, objects etc. stop increasing it and the hero simply doesn't get any more points or benefits. However Grail structures seem to ignore this limitation - during a siege of Tower with Skyship built defending hero with 99 Knowledge will have 99 Knowledge shown, but his mana will exceed 1100, as if the stat boost worked anyway (no Intelligence secondary). For the Dungeon, Magic Arrow with 99 Power & no Earth Magic does 1000 damage, Implosion 7525. With everything as above & Guardian of Earth it is the same 1000 and 7525. Looks like the only way to push damage up at this point is through Orbs of X, Sorcery, Advanced X Magic or magical terrain, hero specialties. Tested on WoG -Fafner (talk) 20:31, 11 May 2021 (UTC)