Talk:Mage and Arch Mage: Difference between revisions

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::I didn't do nothing either lol. And now I just noticed you already finished Tower after you made this comment (I forgot you did the gargs and golems).--[[User:FirePaladin2|FirePaladin2]] ([[User talk:FirePaladin2|talk]]) 17:11, 27 January 2021 (UTC)
::I didn't do nothing either lol. And now I just noticed you already finished Tower after you made this comment (I forgot you did the gargs and golems).--[[User:FirePaladin2|FirePaladin2]] ([[User talk:FirePaladin2|talk]]) 17:11, 27 January 2021 (UTC)
:::Sorry, didn't mean to imply anything about your efforts. I meant that I've edited lots of spells & most Tower units & nothing happened, but when I've put a wall of knowledge (my reference jokes are terrible, I know) on Mage & Archmage, boom, I get applauded. Kinda surprising, as they're about most straightforward Tower troops, not really impressive or gimmicky, and all their abilities are passive, so anyone could just eyeball their stats and figure out how to use them. Anyway next in line is probably Castle, broken & overpowered units abound... -[[User:Fafner|Fafner]] ([[User talk:Fafner|talk]]) 00:36, 28 January 2021 (UTC)

Revision as of 00:36, 28 January 2021

Discussion

It is not essential to upgrade magi early in the game. However, the upgraded Mage Tower only cost 5 Wood and 2000 Gold. Considering that it gives five more hit points, speed seven and no obstacle penalty, it is more than affordable. The main downside of the magi is, that Mage Tower has very steep cost.

DD / TP

I noticed that the reduction of 2 points does not apply to dimension door and town portal spells.

My guess would be that it only applies to combat spells Ibraesil (talk) 14:28, 26 October 2015 (CET)
I believe this is the reaason. See adventure spell. –Kapteeni Ruoska (talk) 14:30, 26 October 2015 (CET)

Does un-upgraded Magi really have the no Obstacle Penalty?

What title says, are there any proof for that or is it false information?

Interesting, seems a mistake. -Kapteeni Ruoska (talk) 13:19, 31 July 2017 (CEST)
I did a (very) quick test and it seems as though Magi and Arch Magi both have no obstacle penalty. Ibraesil (talk) 04:26, 9 August 2017 (CEST)
I have a vague recollection that I would have done the same test. However, the game itself, manual and creature.txt states otherwise. Though they are often wrong. –Kapteeni Ruoska (talk) 16:57, 9 August 2017 (CEST)

Strat section

Finally updated! Great job, Fafner. --FirePaladin2 (talk) 15:06, 27 January 2021 (UTC)

So you have been just waiting for me to finish doing a full Tower collection? Do I get a cake or something? :P -Fafner (talk) 16:33, 27 January 2021 (UTC)
I didn't do nothing either lol. And now I just noticed you already finished Tower after you made this comment (I forgot you did the gargs and golems).--FirePaladin2 (talk) 17:11, 27 January 2021 (UTC)
Sorry, didn't mean to imply anything about your efforts. I meant that I've edited lots of spells & most Tower units & nothing happened, but when I've put a wall of knowledge (my reference jokes are terrible, I know) on Mage & Archmage, boom, I get applauded. Kinda surprising, as they're about most straightforward Tower troops, not really impressive or gimmicky, and all their abilities are passive, so anyone could just eyeball their stats and figure out how to use them. Anyway next in line is probably Castle, broken & overpowered units abound... -Fafner (talk) 00:36, 28 January 2021 (UTC)