Tazar

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Fortress
Beastmasters
Alkin Alkin
Broghild Broghild
Bron Bron
Drakon Drakon
Gerwulf Gerwulf
Korbac Korbac
Tazar Tazar
Wystan Wystan
Witches
Andra Andra
Merist Merist
Mirlanda Mirlanda
Rosic Rosic
Styg Styg
Tiva Tiva
Verdish Verdish
Voy Voy
Adrienne Adrienne Armageddon's BladeMap Editor
Kinkeria Kinkeria Horn of the Abyss
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Tazar the Beastmaster
Basic information:
Tazar Class: Beastmaster
Gender: Male
Race: Human
During a six month border war with Krewlod, a small force led by Tazar was able to make a stand at a Tatalian outpost, holding off a Krewlod force nearly five times their size for more than eight days until reinforcements arrived.
Specialty: Armorer
Specialty Armorer Receives a 5% per level bonus to armorer skill percentage.
Starting primary skills:
Attack 0 Defense 4 Spell Power 1 Knowledge 1
Starting secondary skill:
Advanced Armorer  Advanced Armorer
Starting troops:
Gnoll Gnoll 10–20 Always
Lizardman Lizardman 4–7 88%
Serpent Fly Serpent Fly 2–4 25%
Starting troops Horn of the Abyss:
Gnoll Gnoll 15-25 Always
Lizardman Lizardman 4–7 Always
Serpent Fly Serpent Fly 3-4 Always
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
1560 1560 1560

Tazar the Beastmaster is a Fortress hero.

Comparison with Offense and Archery

Facts (valid for Horn of the Abyss):

  • At Basic, Advanced or Expert Level, Armorer reduces all damage inflicted by 5%, 10% or 15%.
  • At Basic, Advanced or Expert Level, Offense increases hand-to-hand damage by 10%, 20% or 30%.
  • At Basic, Advanced or Expert Level, Archery increases ranged damage by 10%, 25% or 50%.
  • 9 heroes (+ 1 campaign hero Roland) start with Armorer as a secondary skill and 3 specialize in it Mephala, [Neela]] and Tazar.
  • 23 heroes (+ 4 campaign heroes Kilgor, Catherine, Bidley and Tark) start with Offense as a secondary skill and 3 specialize in it Crag Hack, [Gundula]] and Corkes.
  • 9 heroes (+ 1 campaign hero Gelu) start with Archery as a secondary skill and 1 specialize in it Orrin.

Notes:

  • Armorer will benefit all your troops while Offense will benefit shooters less (only when they attack in melee).
  • Archery has the biggest bonus, but only works for shooters. Inferno, Necropolis and Fortress have 1 shooter, Tower has 3 and all other towns have 2 shooters. Probably, because the skill applies to fewer stacks in your army, the bonus is bigger to balance the skill.

Comparison of specialty

Assuming Expert Level in the secondary skill, the bonus will increase to the following values at certain levels:

Bonus Percentages from Specialty
Armorer Offense Archery
Base % 15 30 50
Level
0 15 30 50
1 15.75 31.5 52.5
2 16.5 33 55
3 17.25 34.5 57.5
4 18 36 60
5 18.75 37.5 62.5
10 22.5 45 75
15 26.25 52.5 87.5
20 30 60 100
25 33.75 67.5 112.5
30 37.5 75 125
40 45 90 150
46 49.5 99 165
47 50.25 100.5 167.5
50 52.5 105 175
60 60 120 200
70 67.5 135 225
73 69.75 139.5 232.5
74 70.5 141 235

See also: