Editing Teleport
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 5: | Line 5: | ||
| duration = instant | | duration = instant | ||
| b_effect = Target allied troop instantly moves to an unoccupied target hex. Troop cannot teleport over walls or moats. | | b_effect = Target allied troop instantly moves to an unoccupied target hex. Troop cannot teleport over walls or moats. | ||
| a_effect = Same as Basic Effect, except troop | | a_effect = Same as Basic Effect, except troop cannot teleport over walls. | ||
| e_effect = Troop can move to any unoccupied hex. | | e_effect = Troop can move to any unoccupied hex. | ||
}} It is the only spell with a spell point cost that changes with every level of [[Water Magic|magic element secondary skill]]. | }} It is the only spell with a spell point cost that changes with every level of [[Water Magic|magic element secondary skill]]. |