Terek

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Stronghold
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Crag Hack Crag Hack
Gretchin Gretchin
Gurnisson Gurnisson
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Krellion Krellion
Shiva Shiva
Tyraxor Tyraxor
Yog Yog
Boragus Boragus Armageddon's BladeMap Editor
Kilgor Kilgor Armageddon's BladeMap Editor
Battle Mages
Dessa Dessa
Gird Gird
Gundula Gundula
Oris Oris
Saurug Saurug
Terek Terek
Vey Vey
Zubin Zubin
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Terek the Battle mage
Basic information:
Terek Class: Battle mage
Gender: male
Race: human
Terek spent several years as a strong-man in the Circus of the Sun, challenging spectators to see who could throw large rocks the furthest. One day he lost, and was run out of the Circus, but the man who had beaten him recruited him for the Krewlod Army.
Specialty: Haste
Specialty Haste Casts haste with increased effect, based on hero level compared to the level of the target unit.
Starting primary skills:
Attack Defense Spell Power Knowledge
Starting secondary skills:
Basic Wisdom  Basic Wisdom
Basic Tactics  Basic Tactics
Starting troops:
Goblin Goblin 15–25 Always
Wolf Rider Wolf Rider 5–7 88%
Orc Orc 4–6 25%
Starting troops Horn of the Abyss:
Goblin Goblin 15–25 Always
Wolf Rider Wolf Rider 5–7 Always
Orc Orc 4–6 Always
Starting spell:
Haste Haste
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
Starting movement points:

Terek the Battle mage is a Stronghold hero. Terek starts with a spell book and the spell Haste. Terek's specialty gives in addition to normal Haste speed bonuses

  • +3 to creatures on level 1–2
  • +2 to creatures on level 3–4
  • +1 to creatures on level 5–6, and
  • no additional bonus for creatures on level 7.