Editing Terrain
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| style="padding-left:7px;"|'''Grass''' | | style="padding-left:7px;"|'''Grass''' | ||
| style="background-color: #{{Grass}}; padding:0px"|<div id="Grass"></div>[[File:Grass (h).gif]] | | style="background-color: #{{Grass}}; padding:0px"|<div id="Grass"></div>[[File:Grass (h).gif]] | ||
| Grass is the [[native terrain]] for [[Castle]], [[Rampart]] | | Grass is the [[native terrain]] for [[Castle]], [[Rampart]] and [[Conflux]]. | ||
| style="text-align:center;"|100% | | style="text-align:center;"|100% | ||
|- style="background-color:#fbfbdf;" | |- style="background-color:#fbfbdf;" | ||
| style="padding-left:7px;"|'''Highlands'''{{-}}{{withhota}} | | style="padding-left:7px;"|'''Highlands'''{{-}}{{withhota}} | ||
| style="padding:0px; background-color: #{{Highlands}};"|<div id="Highlands"></div>[[File:Highlands (h).gif]] | | style="padding:0px; background-color: #{{Highlands}};"|<div id="Highlands"></div>[[File:Highlands (h).gif]] | ||
| | | Replaces grass as the [[native terrain]] for [[Conflux]] in {{hota}}. Grass remains the [[native terrain]] for both [[Castle]] and [[Rampart]]. | ||
| style="text-align:center;"|100% | | style="text-align:center;"|100% | ||
|- | |- | ||
| style="padding-left:7px;"|'''Dirt''' | | style="padding-left:7px;"|'''Dirt''' | ||
| style="padding:0px; background-color: #{{Dirt}};"|<div id="Dirt"></div>[[File:Dirt (h).gif]] | | style="padding:0px; background-color: #{{Dirt}};"|<div id="Dirt"></div>[[File:Dirt (h).gif]] | ||
| Dirt is the [[native terrain]] for [[Necropolis]]. | | Dirt is the [[native terrain]] for [[Necropolis]] and [[Neutral]] troops, but neutral units do not acquire native terrain bonuses in battle. | ||
| style="text-align:center;"|100% | | style="text-align:center;"|100% | ||
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