Unused content: Difference between revisions

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(makes more sense to give HotA its own section than to shove it into the RoE section, even if that one already had a gallery!)
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*Adventure map versions of [[Ballista]], [[Ammo cart]], [[First Aid Tent]], [[Spell book]], [[Grail]] and [[Catapult]], however only with placeholder graphics
*Adventure map versions of [[Ballista]], [[Ammo cart]], [[First Aid Tent]], [[Spell book]], [[Grail]] and [[Catapult]], however only with placeholder graphics


You can still easily add these Adventure Map objects into your map editor. Map with this objects will work correctly even for players without these objects enabled. For SoD simply put [https://1drv.ms/t/s!Ahfxr6a8tP2F8UAIz1dJn8kpaUvu?e=nb17dJ this Objects.txt] in your "data" directory or insert it in H3Bitmap.lod using Grayface's MMArchive. For HotA put [https://1drv.ms/t/s!Ahfxr6a8tP2F8T-ovsiTbjpD42nj?e=lYEXZM this EdObjts.txt] in your "data" directory or insert it in HotA.lod using Grayface's MMArchive. All unused objects can be found under "Towns" category.
You can still easily add these Adventure Map objects into your map editor. Map with this objects will work correctly even for players without these objects enabled. For SoD simply put [https://1drv.ms/t/s!Ahfxr6a8tP2F8UAIz1dJn8kpaUvu?e=nb17dJ this Objects.txt] in your "data" directory or insert it in H3Bitmap.lod using Grayface's MMArchive. For HotA (1.6.1 and prior only, this will crash your editor on 1.7.0 and above) put [https://1drv.ms/t/s!Ahfxr6a8tP2F8T-ovsiTbjpD42nj?e=lYEXZM this EdObjts.txt] in your "data" directory or insert it in HotA.lod using Grayface's MMArchive. All unused objects can be found under "Towns" category.


===Unused creatures animations and sounds===
===Unused creatures animations and sounds===
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* Negative [[luck]] <sup>*''(realized in {{hota}}{{-wh}})''</sup>
* Negative [[luck]] <sup>*''(realized in {{hota}}{{-wh}})''</sup>
<gallery mode="traditional">
<gallery mode="traditional">
Fear.png| Fear spell|link=Fear (spell)
Fear.png | Fear spell |link=Fear (spell)
File:Scroll_Fear.png| Fear spell scroll|link=Fear (spell)
File:Scroll_Fear.png | Fear spell scroll|link=Fear (spell)
HoMM3 H3sprite TBRFWTRW.gif| Watermill building for [[Fortress]]
HoMM3 H3sprite TBRFWTRW.gif | Watermill building for [[Fortress]]
Unnamed Hero render.jpg| Unnamed Hero render
Unnamed Hero render.jpg | Unnamed Hero render
Unnamed Heroine render.jpg| Unnamed Heroine render
Unnamed Heroine render.jpg | Unnamed Heroine render
</gallery>
</gallery>


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**Mire of Neutrality <sup>*''(realized in {{hota}}{{-wh}} as [[Pendant of Reflection]])''</sup>
**Mire of Neutrality <sup>*''(realized in {{hota}}{{-wh}} as [[Pendant of Reflection]])''</sup>
**[[Ironfist of the Ogre]] <sup>*''(realized in {{hota}}{{-wh}})''</sup>
**[[Ironfist of the Ogre]] <sup>*''(realized in {{hota}}{{-wh}})''</sup>
=={{hota}}==
<gallery mode="traditional">
Bofcship.png | [[Airship]] building for [[Factory]]
</gallery>


[[category: Game Content]]
[[category: Game Content]]
[[category: Cut Content]]
[[category: Cut Content]]

Revision as of 19:40, 7 May 2024

This page contains unused content found in the game files. The Forge town was planned, but then scrapped earlier on in development. Also, see Cut content trivia for some little known facts!

Restoration of Erathia

Adventure Map Objects

You can still easily add these Adventure Map objects into your map editor. Map with this objects will work correctly even for players without these objects enabled. For SoD simply put this Objects.txt in your "data" directory or insert it in H3Bitmap.lod using Grayface's MMArchive. For HotA (1.6.1 and prior only, this will crash your editor on 1.7.0 and above) put this EdObjts.txt in your "data" directory or insert it in HotA.lod using Grayface's MMArchive. All unused objects can be found under "Towns" category.

Unused creatures animations and sounds

Alternative spell effects and sounds

Miscellaneous

Armageddon's Blade

Shadow of Death

Horn of the Abyss