Unused content: Difference between revisions

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===Unused creatures animations and sounds===
===Unused creatures animations and sounds===
<gallery mode=traditional>
<gallery mode=traditional>
File:HoMM3 Sprites Cecent.gif|[[Centaur]]s have unused shooting animation and unused shooting sound (HoMM2 leftover).
File:HoMM3 Sprites ccentr.gif|[[Centaur]]s have unused shooting animation and unused shooting sound (HoMM2 leftover).
File:HoMM3 Sprites ccentr.gif|[[Centaur Captain]]s have unused shooting animation and unused shooting sound (HoMM2 leftover).
File:HoMM3 Sprites Cecent.gif|[[Centaur Captain]]s have unused shooting animation and unused shooting sound (HoMM2 leftover).
File:HoMM3 Sprites cbehol.gif|Alternative [[Beholder]]'s death animation and death sound (realized in {{hota}}{{-wh}} as a result of death from a spell).
File:HoMM3 Sprites cbehol.gif|Alternative [[Beholder]]'s death animation and death sound (realized in {{hota}}{{-wh}} as a result of death from a spell).
File:HoMM3 Sprites ceveye.gif|Alternative [[Evil Eye]]'s death animation and death sound (realized in {{hota}}{{-wh}} as a result of death from a spell).
File:HoMM3 Sprites ceveye.gif|Alternative [[Evil Eye]]'s death animation and death sound (realized in {{hota}}{{-wh}} as a result of death from a spell).

Revision as of 10:23, 9 January 2024

Game files contain a bit of unused content.

Restoration of Erathia

Adventure Map Objects

You can still easily add these Adventure Map objects into your map editor. Map with this objects will work correctly even for players without these objects enabled. For SoD simply put this Objects.txt in your "data" directory or insert it in H3Bitmap.lod using Grayface's MMArchive. For HotA put this EdObjts.txt in your "data" directory or insert it in HotA.lod using Grayface's MMArchive. All unused objects can be found under "Towns" category.

Unused creatures animations and sounds

Alternative spell effects and sounds

Miscellaneous

Armageddon's Blade

Shadow of Death