Vampire and Vampire Lord: Difference between revisions

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  | U_shots  = -
  | U_shots  = -
  | U_cost    = 500
  | U_cost    = 500
  | U_special = [[Undead]] + No enemy [[retaliation]] + [[Drain life]]
  | U_special = [[Undead]] + No enemy [[retaliation]] + [[Life drain]]
}}  
}}  


'''Vampires and vampire lords''' are level 4 creatures of [[necropolis town]]. They are recruited from the [[Estate (structure)|estate]].  
'''Vampires and vampire lords''' are level 4 creatures of [[necropolis town]]. They are recruited from the [[Estate (structure)|estate]].  


The attacks of vampires and vampire lords cannot be [[Retaliation|retaliated]] against. Vampire lords are able to [[Drain life|resurrect]] members of their own troops by replenishing health equal to the amount of damage they inflict on others.
The attacks of vampires and vampire lords cannot be [[Retaliation|retaliated]] against. Vampire lords are able to [[Life drain|resurrect]] members of their own troops by replenishing health equal to the amount of damage they inflict on others.


{{Town creatures
{{Town creatures

Revision as of 12:08, 27 November 2013

Statistics
Vampire
 Cost per troop 

360

Attack 10
Defense
Damage 5–8
Health 30
Speed 6
Movement Ground
Size 1
Shots -
Growth 4
AI Value
 Special abilities:
Undead + No enemy retaliation
Vampire lord
File:Creature Vampire lord.gif
 Cost per troop 

500

Attack 10
Defense
Damage 5–8
Health 40
Speed 9
Movement Ground
Size 1
Shots -
Growth 4
AI Value
 Special abilities:
Undead + No enemy retaliation + Life drain

Vampires and vampire lords are level 4 creatures of necropolis town. They are recruited from the estate.

The attacks of vampires and vampire lords cannot be retaliated against. Vampire lords are able to resurrect members of their own troops by replenishing health equal to the amount of damage they inflict on others.

Template:Town creatures