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  | U_health  = '''20'''
  | U_health  = '''20'''
  | U_cost    = 125
  | U_cost    = 125
  | U_special = • [[Undead]]<br>• '''[[Disease]]'''
  | U_special = • [[Undead]]<br>• [[Disease]]
  | No_shots  =  
  | No_shots  =  
  | No_ushots =  
  | No_ushots =  
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{{Cram|Graveyard|Walking Dead|Zombie|no_dwelling=|-={{---}}|pad=14px 10px 3px 7px}}
{{Cram|Graveyard|Walking Dead|Zombie|no_dwelling=|-={{---}}|pad=14px 10px 3px 7px}}
'''Walking Dead and Zombies''' are the level 2 creatures of [[Necropolis]]. They are recruited from the [[Graveyard]], and can also be raised with Basic [[Necromancy]] if the hero has equipped the [[Cloak of the Undead King]].
'''Walking Dead and Zombies''' are level 2 creatures of [[Necropolis town]]. They are recruited from the [[Graveyard]].


''"Walking Dead and Zombies are magically animated corpses. Zombies have a 20% chance to cause [[disease]] in creatures they attack. Diseased creatures have their attack and defense ratings reduced by two for a period of three rounds."{{-}}<sup>[[Restoration of Erathia Manual Page 101|RoE manual]]''</sup>
''"Walking Dead and Zombies are magically animated corpses. Zombies have a 20% chance to cause [[disease]] in creatures they attack. Diseased creatures have their attack and defense  
ratings reduced by two for a period of three rounds."{{-}}<sup>[[Restoration of Erathia Manual Page 101|RoE manual]]''</sup>


== Special Ability: Disease ==
== Others ==
Zombie attack has a 20% chance of causing the [[living]] target to become ill, thus having their [[Primary skill|attack and defense]] values reduced by two for a period of three [[round]]s. The effect occurs before the target stack has a chance to [[Retaliation|retaliate]]. Disease can only be removed with [[Cure]] spell. Since it counts as a level 2 effect, it does not affect any creatures immune to level 2 spells, and can be prevented by [[Power of the Dragon Father]] and [[Cape of Silence]]{{-wh}} artifacts, or [[Cursed Ground]] magical terrain. [[Orb of Inhibition]] and [[Anti-Magic Garrison]]s are not hindering this ability, though.
 
Walking dead can also be raised with Basic Necromancy if the hero has equipped the [[Cloak of the Undead King|Cloak of the Undead King]].
 
== Special ability disease ==
Zombies have disease [[special ability]], which may occur before the target stack has a chance to [[Retaliation|retaliate]]. The attack has 20% chance of causing the target to become ill, which causes the target stack to have their [[Primary skill|attack and defense]] values reduced by two for a period of three [[round]]s. Disease can only be removed with [[Cure]] spell.


== Heroes with a specialty ==
== Heroes with a specialty ==
*{{H|Straker|Death Knight}} has walking dead as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd  level and gives them a [[speed]] bonus of 1.
*{{H|Straker|Death Knight}} has walking dead as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd  level and gives them a [[speed]] bonus of 1.


== Official Renders ==
== Tactics and info ==
<gallery mode="packed-hover">
{{Fanopinion}}
Walking Dead render.gif
</gallery>


{{user commentary|
Zombies are bad. Tragically bad, mostly because they have the lowest speed in the game, next to the [[peasant]]. They're so bad, the AI computers usually won't buy them up or upgrade their graveyard (and you possibly shouldn't either). In the early game, they can usually go toe-to-toe with another second-level melee creature, but that's about the best you can hope for from these extremely weak level 2 creatures. Even when defending a castle, there usually are better deals than them. Save your gold. Necropolis Town is not the cheapest, and you'll want to be able to buy up those [[Dread Knights]] and [[Ghost Dragons]] when they become available.
Zombies are bad. Tragically bad, mostly because they have the lowest speed in the game, next to the [[peasant]]. They're so bad, the AI computers usually won't buy them up or upgrade their graveyard (and you possibly shouldn't either). In the early game, they can usually go toe-to-toe with another second-level melee creature, but that's about the best you can hope for from these extremely weak level 2 creatures. Even when defending a castle, there usually are better deals than them. Save your gold. Necropolis Town is not the cheapest, and you'll want to be able to buy up those [[Dread Knights]] and [[Ghost Dragons]] when they become available.
}}{{end of user commentary}}
 
==Trivia==
As a "gift" from the [[Necromancers]], the [[Forge]] was able to create its own zombie troops, the level 2 Cyber-deads and Cyber-zombies. The base unit had only a single regular chainsaw instead of a hand, while the upgrade was gonna have 2 circular saws instead of both arms.


{{creature 'see also'|up=* [[Cloak of the Undead King]]}}
{{creature 'see also'|up=* [[Cloak of the Undead King]]}}
* [[Comparison of Level 2 Creatures]]
*[[Churchyard]] {{withhota}}
* [[Churchyard]] {{withhota}}


[[Category: Creatures]]
[[Category: Creatures]]
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