Walking Dead and Zombie: Difference between revisions

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== Tactics and info ==
== Tactics and info ==
Zombies are bad. Tragically bad, only because they have the lowest speed in the game, next to the [[peasant]]. They're so bad, the AI computers usually won't buy them up or upgrade their graveyard (and you possibly shouldn't either). In the early game, they can usually go toe-to-to with another second-level melee creature, but that's about the best you can hope for from these extremely weak level 2 creatures. Even when defending a castle, there usually are better deals than them. Save your gold. Necropolis Town is not the cheapest, and you'll want to be able to buy up those [[Dread Knights]] and [[Ghost Dragons]] when they become available.
Zombies are bad. Tragically bad, only because they have the lowest speed in the game, next to the [[peasant]]. They're so bad, the AI computers usually won't buy them up or upgrade their graveyard (and you possibly shouldn't either). In the early game, they can usually go toe-to-toe with another second-level melee creature, but that's about the best you can hope for from these extremely weak level 2 creatures. Even when defending a castle, there usually are better deals than them. Save your gold. Necropolis Town is not the cheapest, and you'll want to be able to buy up those [[Dread Knights]] and [[Ghost Dragons]] when they become available.


== Special ability disease ==
== Special ability disease ==

Revision as of 15:20, 27 March 2020

Necropolis creatures
Level 1
Skeleton Skeleton
Skeleton Warrior Skeleton Warrior
Level 2
Walking Dead Walking Dead
Zombie Zombie
Level 3
Wight Wight
Wraith Wraith
Level 4
Vampire Vampire
Vampire Lord Vampire Lord
Level 5
Lich Lich
Power Lich Power Lich
Level 6
Black Knight Black Knight
Dread Knight Dread Knight
Level 7
Bone Dragon Bone Dragon
Ghost Dragon Ghost Dragon
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Walking Dead
 Cost per troop 

100

Attack 5
Defense 5
Damage 2–3
Health 15
Speed 3
Movement Ground
Size 1
Growth 8
AI Value 98
 Special abilities:
Undead
Zombie
 Cost per troop 

125

Attack 5
Defense 5
Damage 2–3
Health 20
Speed 4
Movement Ground
Size 1
Growth 8
AI Value 128
 Special abilities:
Undead
Disease
Graveyard  

Walking Dead and Zombies are level 2 creatures of Necropolis town. They are recruited from the Graveyard.

"Walking Dead and Zombies are magically animated corpses. Zombies have a 20% chance to cause disease in creatures they attack. Diseased creatures have their attack and defense ratings reduced by two for a period of three rounds." RoE manual

Walking dead can also be raised with Basic Necromancy if the hero has equipped the Cloak of the Undead King.

Tactics and info

Zombies are bad. Tragically bad, only because they have the lowest speed in the game, next to the peasant. They're so bad, the AI computers usually won't buy them up or upgrade their graveyard (and you possibly shouldn't either). In the early game, they can usually go toe-to-toe with another second-level melee creature, but that's about the best you can hope for from these extremely weak level 2 creatures. Even when defending a castle, there usually are better deals than them. Save your gold. Necropolis Town is not the cheapest, and you'll want to be able to buy up those Dread Knights and Ghost Dragons when they become available.

Special ability disease

Zombies have disease special ability, which may occur before the target stack has a chance to retaliate. The attack has 20% chance of causing the target to become ill, which causes the target stack to have their attack and defense values reduced by two for a period of three rounds. Disease can only be removed with Cure spell.

Heroes with a specialty

  • Straker Straker the Death Knight has walking dead as a specialty, which increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd level and gives them a speed bonus of 1.

See also: