Editing Water Walk

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  | cost        = 12/8
  | cost        = 12/8
  | duration    = one day
  | duration    = one day
  | b_effect    = The casting hero may follow a movement path across water with 40% penalty, provided the end destination is an unoccupied location on land.
  | b_effect    = The casting hero may follow a movement path across water, provided the end destination is an unoccupied location on land. Water movement may be up to 60% of the hero's normal movement.
  | a_effect    = The casting hero may follow a movement path across water with 20% penalty, provided the end destination is an unoccupied location on land.
  | a_effect    = Same as basic effect, except that water movement may be up to 80% of the hero's normal movement.
  | e_effect    = The casting hero may follow a movement path across water without penalty, provided the end destination is an unoccupied location on land.
  | e_effect    = Same as basic effect, except that water movement may be made at the hero's full, normal movement.
}} It enables hero to move over water as if it were land, provided that he ends his turn on land. [[Movement]] cost is increased when moving over water.
}} It enables hero to move over water as if it were land, provided that he ends his turn on land. [[Movement]] cost is increased when moving over water.


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