Water Walk: Difference between revisions
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(Undo revision 18837 by 91.119.222.29 (talk)) |
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{{Water spells}}{{Spell | {{Water spells}}{{Spell|20|20|29|20|20|20|20|0|0|20|20 | ||
| school = | | school = Water Magic | ||
| level = 4th | | level = 4th | ||
| cost = 12 | | cost = 12/8 | ||
| duration = one day | | duration = one day | ||
| b_effect = The casting hero may follow a movement path across water, provided the end destination is an unoccupied location on land. Water movement may be up to 60% of the hero's normal movement. | | b_effect = The casting hero may follow a movement path across water, provided the end destination is an unoccupied location on land. Water movement may be up to 60% of the hero's normal movement. | ||
| a_effect = Same as basic effect, except that water movement may be up to 80% of the hero's normal movement. | | a_effect = Same as basic effect, except that water movement may be up to 80% of the hero's normal movement. | ||
| e_effect = Same as basic effect, except that water movement may be made at the hero's full, normal movement. | | e_effect = Same as basic effect, except that water movement may be made at the hero's full, normal movement. | ||
}} It | }} It enables hero to move over water as if it were land, provided that he ends his turn on land. [[Movement]] cost is increased when moving over water. | ||
'''Related artifacts:''' | |||
* {{An|Boots of Levitation}} | |||
* | |||
[[Category: Spells]] | [[Category: Spells]] | ||
__NOTOC__ |
Revision as of 09:30, 29 August 2020
Water Walk | |||||||||||||||||||||||||
School: | Water Magic | ||||||||||||||||||||||||
Level: | 4th | ||||||||||||||||||||||||
Cost: | 12/8 | ||||||||||||||||||||||||
Duration: | one day | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Water Walk is a 4th level spell in the School of Water Magic. It enables hero to move over water as if it were land, provided that he ends his turn on land. Movement cost is increased when moving over water.
Related artifacts: