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'''Whirlpool''' is an [[adventure map]] object, that can only be located on [[water]] [[terrain]]. It can only be entered with a hero traveling on [[boat]], and it instantly transfers the hero (and the boat) to another randomly chosen whirlpool. If there is only one whirlpool on the map, then the [[Boat|ship]] has no exit point; thus, the whirlpool simply destroys the hero's troops.
 
'''Whirlpool''' is an [[adventure map]] object, that can only be located on [[water]] [[terrain]]. It can only be entered with a hero traveling on [[boat]], and it instantly transfers the hero (and the boat) to another randomly chosen whirlpool. If there is only one whirlpool on the map, then the [[Boat|ship]] has no exit point; thus, the whirlpool simply destroys the hero's troops.
  
When a hero enters the whirlpool, he loses 50% rounded up (i.e. is left with 50% rounded down) of the creatures in his army's weakest stack. The weakness is determined by the total health of the stacks. With [[Sea Captain's Hat]] or [[Admiral's Hat]] (only in {{sod}}), a hero can enter whirlpools without losing creatures. To avoid losses, a player may divide one of the most disposable troop to an individual slot, which naturally becomes the weakest stack and is therefore lost during the transfer. If a hero with only one creature enters a whirlpool, the creature will not be lost, making whirlpools "safe" for scouting heroes.
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When a hero enters the whirlpool, he loses 50% rounded down of the creatures in his army's weakest stack. The weakness is determined by the total health of the stacks. With [[Sea Captain's Hat]] or [[Admiral's Hat]] (only in {{sod}}), a hero can enter whirlpools without losing creatures. To avoid losses, a player may divide one of the most disposable troop to an individual slot, which naturally becomes the weakest stack and is therefore lost during the transfer. If a hero with only one creature enters a whirlpool, the creature will not be lost, making whirlpools "safe" for scouting heroes.
  
 
Whirlpool consists of six [[square]]s which can be used to enter or exit the whirlpool. The exit square is selected randomly which may lead to a situation, where the boat cannot move outside the whirlpool squares after the teleportation. Note that the space key can be used in the {{ab}} and {{sod}} expansions to re-enter the current square to avoid unnecessary movement.
 
Whirlpool consists of six [[square]]s which can be used to enter or exit the whirlpool. The exit square is selected randomly which may lead to a situation, where the boat cannot move outside the whirlpool squares after the teleportation. Note that the space key can be used in the {{ab}} and {{sod}} expansions to re-enter the current square to avoid unnecessary movement.

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