Resistance

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Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
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 Fire Magic
 First Aid
 Intelligence
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
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 Resistance
 Scholar
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 Water Magic
 Wisdom
Resistance
Basic Resistance.png Basic Resistance: endows a hero's troops with 5% magic resistance.
Advanced Resistance.png Advanced Resistance: endows a hero's troops with 10% magic resistance.
Expert Resistance.png Expert Resistance: endows a hero's troops with 20% magic resistance.

Resistance is a secondary skill that increases the magic resistance of hero's troops. Warlocks, Witches and Wizards cannot learn Resistance.

Heroes with Resistance as a starting skill:

Heroes with a Resistance specialty:

The following heroes receive a 5% per level bonus to their Resistance skill.

Discussion[edit]

It is a common misconception that Garniture of Interference, Surcoat of Counterpoise or Boots of Polarity would increase the resistance secondary skill in a similar way that for example Bow of Elven Cherrywood increases Archery skill. However, this is not the case. The "resistance artifacts" increase the magic resistance of creatures in a similar way Resistance secondary skill does. Basically this means, that wearing any of those artifacts gives the magic resistance bonus with or without the resistance skill – unlike with archery artifacts and Archery skill.

While resistance may not be reliable, it can turn the tide of battle against a magic user when it takes effect.