|Basic Archery: increases the damage done by range attacking creatures by 10%.|
|Advanced Archery: increases the damage done by range attacking creatures by 25%.|
|Expert Archery: increases the damage done by range attacking creatures by 50%.|
Heroes with the Archery as a starting skill:
- Calh the Demoniac – Basic Archery
- Ivor the Ranger – Basic Archery
- Jabarkas the Barbarian – Basic Archery
- Jenova the Ranger – Advanced Archery
- Kyrre the Ranger – Basic Archery
- Orrin the Knight – Basic Archery
- Valeska the Knight – Basic Archery
- Wystan the Beastmaster – Basic Archery
Heroes with Archery specialty:
Artifacts affecting the skill:
Archery gives +50% bonus damage, which is significantly more in comparison with expert Offense which only gives +30%. This can give a significant increase in damage dealt by ranged attacks. Tower with Titans and Magi (and Master Gremlins), or Stronghold with Cyclops and Orcs are good examples of towns that may benefit greatly from choosing Archery. However, as the skill only affects ranged attacks, it can be entirely useless if the hero has no creatures capable attacking at range. For example Fortress has only one low tier – although quite powerful – ranged creature (Lizardman and Lizard Warrior), which makes Archery a rather less useful skill for Fortress heroes.
There are also three artifacts that can increase the effect of archery: Bow of Elven Cherrywood, Bowstring of the Unicorn's Mane and Angel Feather Arrows. Although the increase is quite small, it can sometimes be enough to turn the tide of a battle. Golden Bow, as well as Bow of the Sharpshooter (a combination or super artifact found only in the Shadow of Death expansion) do not directly affect Archery skill, but they work well together with it.