Crypt

From The Heroes of Might and Magic III wiki
Jump to: navigation, search
Crypt
Picture
Crypt (dirt-grass-swamp).gif
% Guards Content
 30 % 
Skeleton
30
Walking Dead
20
1000 Gold
 30 % 
Skeleton
25
Walking Dead
20
Wight
5
2000 Gold
 30 % 
Skeleton
20
Walking Dead
20
Wight
10
Vampire
5
2500 Gold
Artifact (T)
 10 % 
Skeleton
20
Walking Dead
20
Wight
10
Vampire
10
5000Gold
Artifact (T)

Crypt is an adventure map location, and commonly known as one of the creature banks. It is guarded by 50–60 undead creatures, whose level varies from 1 to 4. The more guards there are, the better the reward. Treasure contains gold or sometimes a treasure class artifact.

Grid-cb 1.gif
The guards are divided into the stacks of:

A hex: 10/13/20/20 Skeletons
B hex: 10/10/20/20 Walking Dead
C hex: 10 Walking Dead/5/10/10 Wights
D hex: 10 Skeletons/10 Walking Dead/5/10 Vampires
E hex: 10/12 Skeletons/clear/clear

All the guard stacks of the same speed are attacking in alphabetic order from A to E.

The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.

Though war machines are not available, the infinite shots effect of Ammo Cart is active.

Slain enemies do not respawn (should the hero retreat or be defeated).

Searching the crypt after the guards have been defeated decreases morale by 1. Visiting additional crypts will not further decrease morale.

See also[edit]