Disguise

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School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
Titan's Lightning Bolt
School of Earth Magic
School of Fire Magic
School of Water Magic
Disguise is a 2nd level spell in the School of Air Magic.
Disguise
Disguise.png
School:  School of Air Magic
Level:  2nd
Basic cost:  4
Duration:  1 day
 Basic effect
All of the hero's creature troops are displayed as if they were composed of the most powerful creatures in the hero's army. Troop population numbers are represented normally.
 Advanced effect
Same as basic effect except troop population quantities are represented as "0".
 Expert effect
Same as advanced effect except all troops are represented as if populated by the most powerful creature in hero's longest owned town.
 Probability of occurrence (%):
Castle Castle   13
Rampart Rampart   13
Tower Tower   18 (13*)
Inferno Inferno   18
Necropolis Necropolis   13
Dungeon Dungeon   13
Stronghold Stronghold   13
Fortress Fortress   0
Conflux Conflux   11
* Without Library
It masks the hero's units on the adventure map from enemy players. Disguise is a reconnaissance adventure spell.