Fire Wall

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Class Fire Magic
Basic cost 8
Duration 2 Rounds
Level 2nd

Note: Spell duration is NOT increased by any of the spell-duration boosting artifacts (Ring, Collar & Cape of Conjuring).

Produces a wall of fire. Any unit that's not immune to its effect that passes through it or ends their turn in it will take damage. Can only be removed by advanced Remove Obstacle

Level Effect
None Two-hex Wall. Damage is (Spell Power * 10 +10)
Basic Cost reduced by 2
Advanced Three-hex Wall. Damage is (Spell Power * 10 +20)
Expert Three-hex Wall. Damage is (Spell Power * 10 +50)

[edit] Units immune to its effects

[edit] Units extra vulnerable to its effects

[edit] Heroes that specialize in Fire Wall

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